The Job
Netherrealm is looking for a video game software engineer to work on core technology for the Mortal Kombat franchise. As a software engineer in the KoreTech group, you will help us further extend and innovate key technology for our Unreal 4 based engine. You will utilize and extend your experience with a wide variety of engine tech, including memory management, animation, rendering, build tools, and more. The software engineer should have a passion for constantly exploring and mastering new areas of a video game engine. Tasks will range from graphics and animation work to toolset development and parallelism.
The Daily
Work with gameplay programmers and designers to implement technical solutions to help them meet project design goals.
Modify and extend core engine systems with a focus on future technology.
Work with artists and designers to implement editor functionality and improve overall workflow for the team.
Research and evaluate engine code to help identify and optimize bottlenecks.