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2017 IGDA Chicago Board Election Results

Posted on November 26th, by Heather Decker in Elections, Featured. No Comments

The 2017 IGDA Chicago Board of Directors elections have drawn to a close after the call for nominations.

Two nominations were cast for three open seats on the Board:

Ross Hersemann

I am an attorney, writer, and gamer.
I am the Founder of Loading Law, a Chicago-based law practice, and provide legal counsel to video game developers and entrepreneurs in the tech sector. I am also the Organizer of the Chicago Video Game Law Summit and an Adjunct Professor of Video Game Law at DePaul University. I speak frequently on hot topics in law and technology and my book on Video Game Law will be published in 2018. I also serve as Co-Chair of the CBA YLS Creative Arts Committee, Board President of the VGA Gallery, and for the last two years, as a Board Member of IGDA-Chicago.

I began my term with IGDA-Chicago when I was … Read More »



IGDA Chicago Presents: Extra Life 2017 Recap

Posted on November 17th, by rhersemann in Events, Featured. No Comments

Thank you to everyone who joined us on November 4th & 5th for Extra Life 2017!

This event was definitely one for the record books. Through the inspiring enthusiasm of our attendees, and the invaluable support of the Chicago video game community, we raised over $2,289 in donations for Extra Life! On an even larger scale, we were part of more than 700 participants in Chicago and northwest Indiana that raised over $133,295.89 for the kids treated at Lurie Children’s Hospital in Chicago.

Highlights of our event included: live streams of dozens of games, a stirring speech from Aaron Conn about Extra Life and the children it helps, and a race to raise the most funds amongst our top participants which culminated in an epic raffle prize award ceremony!

We couldn’t have done it alone. With games, food, and prizes generously donated by … Read More »



2017 Elections: Nominations are Open

Posted on November 1st, by Heather Decker in Elections, Featured. No Comments

The 2017 IGDA Chicago Board Elections are just around the corner in December and our local IGDA members will be voting on three available Board seats. These newly elected Board members will join the two standing Board members in volunteering their time and energy to move the chapter forward in the direction they feel most represents the will of the membership and the good of the chapter.

At this time we would like to open the floor to nominations for these three openings on the Board.  Please consider your recommendations carefully, as the Directors of the organization are representative of you as the membership.

If you are nominating yourself, please send us a short candidate statement. If you are nominating someone else, please be sure to include complete contact information for your nomination.

There are only two requirements to be on the Board: … Read More »



2017 IGDA Chicago Board Elections

Posted on October 29th, by Heather Decker in Elections, Featured. No Comments

The 2017 IGDA Chicago Board Elections will be kicking off shortly with nominations. Three Chapter Board seats are up for election this year.

Key dates:

November 1 – Nominations Open
November 22 – Nominations Close
November 27 – Polls Open
December 11 – Polls Close

There are only two requirements to serve on the IGDA Chicago Board:

Paid member of the IGDA in good standing
Able to commit to attending regular Board meetings

Please email info@igdachicago.com if you have any questions about the upcoming election or are interested in joining our awesome team of volunteers!



Game Dev Holiday Mixer 2016 Recap

Posted on December 18th, by Heather Decker in Events, Featured. No Comments

Thank you to everyone who joined us at the Emporium Arcade Bar in Wicker Park on December 12th for an evening of good times for a good cause! Our amazing Chicago game development community came together and raised a grand total of $1,567 in donations for Comer Children’s Hospital. Your efforts have no doubt made this holiday season all that much brighter for patients and their families. Well done!

It’s become an annual tradition for IGDA Chicago and Industry Night to join forces and this year Kyle Baily hosted another amazing showcase of games including:

Real Winners
Battle Chef Brigade
Aerobat

Additionally, our fantastic sponsors made this a truly memorable event. Attendees feasted upon bountiful pizza courtesy of Young Horses and competed to win autographed copies of their hit game, Octodad: Dadliest Catch, alongside exciting raffle prizes such as a PS4 Pro system from Wargaming  and Telepath Tactics shirts from Sinister Design.

Eric Shofe and Ross Hersemann of the IGDA Chicago Board also brought … Read More »



2016 IGDA Chicago Board Election Results

Posted on November 28th, by IGDA Chicago in Elections, Featured. No Comments

The 2016 IGDA Chicago Board of Directors elections have drawn to a close after the call for nominations.

Two nominations were cast for three open seats on the Board:

Shekhar Dhupelia

Shekhar Dhupelia is the Studio Head for Wargaming.net, for both their Chicago and Baltimore offices.  Originally an engineer, Shekhar has worked in games for 15 years, getting his start at Sony back in the PlayStation 2 days, and has worked at several local companies in Engineering and Production roles including Midway, High Voltage, Studio Gigante, WMS / Scientific Games and now Wargaming for the past 3 years working with the World of Tanks team.  He has previous experience volunteering for the IGDA Chicago Chapter, and is focused on both growing the Chicago game dev scene while always pushing to improve quality of life for our current and future developers.

Heather M Decker

Chicago has an amazing … Read More »



2016 Elections: Nominations are Open

Posted on October 31st, by IGDA Chicago in Elections, Featured. No Comments

The 2016 IGDA Chicago Board Elections are just around the corner in December and our local IGDA members will be voting on three available Board seats. These newly elected Board members will join the two standing Board members in volunteering their time and energy to move the chapter forward in the direction they feel most represents the will of the membership and the good of the chapter.

At this time we would like to open the floor to nominations for these three openings on the Board.  Please consider your recommendations carefully, as the Directors of the organization are representative of you as the membership.

If you are nominating yourself, please send us a short candidate statement. If you are nominating someone else, please be sure to include complete contact information for your nomination.

There are only two requirements to be on the Board: … Read More »



2016 IGDA Chicago Elections

Posted on October 31st, by IGDA Chicago in Elections, Featured. No Comments

The 2016 IGDA Chicago Board Elections will be kicking off next month with nominations. Three Chapter Board seats are up for election this year.

Key dates:

November 1st – Nominations Open
November 22 – Nominations Close
November 25 – Polls Open
December 9th – Polls Close

There are only two requirements to serve on the IGDA Chicago Board: you must be a paid member of the IGDA in good standing and be able to commit to attending regular meetings.

Please email info@igdachicago.com if you have any questions about the upcoming election or are interested in joining our awesome crew of volunteers.



Game Dev Holiday Mixer 2015 Recap

Posted on December 23rd, by Heather Decker in Events, Featured. No Comments

This year marks our fourth rendition of the Game Dev Holiday Mixer and I’m pleased to share that it was a tremendous success thanks to everyone who joined us at the Emporium on December 15th and lit up the bar with glorious holiday cheer. IGDA Chicago and  Industry Night once again joined forces, supported by a cast of outstanding sponsors, for an evening of joyous gathering and good will. Our amazing Chicago game development community came together and raised a grand total of $1,779.56 in donations for Comer Children’s Hospital, complemented by a large box of toys. Your efforts have no doubt made this holiday season all that much brighter for the patients and their families. Well done, everyone!

Thank you Kyle Bailey of Industry Night for collaborating with us on this event, including organizing and hosting the amazing showcase of games. We also greatly appreciate all of the talented developers who took to the … Read More »



2015 IGDA Chicago Board Election Results

Posted on December 21st, by Heather Decker in Elections, Featured. No Comments

The 2015 IGDA Chicago Board of Directors elections have drawn to a close. A special thanks goes out to this year’s candidates who stepped up to run: Brian Eddy, Ross Hersemann, and Kevin Treski.

We appreciate the local IGDA members who took time to review the candidates and cast their votes.

Voting concluded on December 14th, 2015, and the newly elected Directors will officially take office on January 1st, 2016.

The elected directors are (listed alphabetically by last name):

Brian Eddy
Ross Hersemann

Congratulations to Ross and Brian, who will be joining Heather M Decker, Patrick McCarron, and Eric Shofe on the chapter Board.

We greatly appreciate Neal Sales-Griffin and Sheri Rubin’s contributions to the Board these past two years. Neal and Sheri will continue to serve on the board until the close of the year on December 31st, 2015.

Thank you to Tristin Hightower, Global Director of Operations for the IGDA, who assisted us with election correspondence and tallied the voting … Read More »



2015 Game Dev Holiday Mixer Preview

Posted on December 11th, by Heather Decker in Events, Featured. No Comments

Things are starting to get festive out there, which means it’s time for IGDA Chicago and Industry Night‘s annual Game Dev Holiday Mixer! Get ready for an evening of socializing, games, and merriment for game developers of all disciplines at the Emporium Arcade Bar, complete with tons of delicious food from NetherRealm, Wargaming, and Zynga.

Best of all, we’ll be raising donations for The University of Chicago Medicine Comer Children’s Hospital — good times for a good cause!

The event starts at 7pm. NetherRealm and Wargaming will be kicking us off with tasty thin crust pizzas and savory Italian beef from Lou Malnati’s, so arrive hungry!

Shortly thereafter, developers will take to the stage to showcase a selection of amazing local games:

7:15-8:00 – We Are Chicago
8:00-8:45 – Dog Sled Saga
8:45-9:30 – Omni Bus
9:30-10:15 – Sausage Soccer

Around 9pm, Zynga will refresh the crowd’s pizza needs with a selection of outstanding pies from Dimo’s.

At 10:15pm, … Read More »



IGDA Chicago Board of Director Elections – 2015 Candidates

Posted on November 30th, by IGDA Chicago in Elections, Featured. No Comments

Nominations for the 2015 IGDA Chicago Board Elections have closed and elections are about to begin.

We have 3 nominees running for 2 available seats on the Board of Directors. We have provided their candidate statements below so you may review who has stepped up to run.

If you are a paid IGDA member, please watch your inbox for voting instructions.

2015 Candidates

 

Brian Eddy

I have been making games professionally for over 30 years from Commodore Vic-20 and C-64, to programming and designing pinball machines, redemption machines, arcade video machine, console games from the PS2 to Xbox360 era, PCs and most recently free to play games on Facebook and mobile/tablet devices.  I have held most major rolls on a game development team from lead designer, programmer, art director, audio direction and production along with deep involvement in marketing and business side. All this gives me a … Read More »



2015 IGDA Chicago Board Elections

Posted on November 2nd, by IGDA Chicago in Elections, Featured. No Comments

The 2015 IGDA Chicago Board Elections are just around the corner in December and our local IGDA members will be voting on two available Board seats. These newly elected Board members will join the three standing Board members in volunteering their time and energy to move the chapter forward in the direction they feel most represents the will of the membership and the good of the chapter.

At this time we would like to open the floor to nominations for these two openings on the Board.  Please consider your recommendations carefully, as the Directors of the organization are representative of you as the membership.

If you are nominating yourself, please send us a short candidate statement. If you are nominating someone else, please be sure to include complete contact information for your nomination.

There are only two requirements to be on the Board: you must be a paid … Read More »



10/18/2015 Meeting Minutes

Posted on October 29th, by Patrick McCarron in Meeting Minutes. No Comments

Board of Directors Meeting
18 October, 2015

Meeting called to order at 1:43PM CST and adjourned at 2:24PM CST.

Board Members in Attendance

Sheri, Neal, Patrick, Eric, and Heather in attendance in person at Zynga Chicago.

Agenda

Motions
Secretary Role
IGDAF Grant for a Video Camera
Harold Washington Library Collaboration

Motion Summary

Appoint Patrick as Co-Treasurer — Unanimously approved

Change Address To Patrick’s Address — Unanimously approved

Give Patrick Check Signing Authority — Unanimously approved

Get Patrick A Debit Card — Unanimously approved

Update Financial Policies (update Sheri’s email and update expense reimbursement form)  — Unanimously approved

Motion to approve new mission statement — Unanimously approved

 

Motion Summary

Board will decide on who will take the Secretary role after the election.

IGDAF Grant for a Video Camera

Board is investigating applying for an IGDAF Grant to purchase a video camera for use at events.

Next Meeting

Next meeting is November 1st.


Diversity and Inclusivity at Volition – a User Research Perspective Recap

Posted on September 29th, by David Sim in Events. No Comments

Backed by research papers and first-hand experience as a User Experience Researcher for Volition, Elizabeth Zelle’s talk on diversity and inclusivity at the studio known for the Saints Row series kept attendees engaged throughout the 2 hour session. With her extensive experience in user research, Zelle also shed light on the current state of inclusivity in games, the pros and cons of the different ways to include underrpresented groups, and the benefits to increasing the representation of minorities.

While the presentation had a light-hearted tone to it, it was kept at a well-balanced pace, and was grounded in easy to digest facts and statistics. Using recent fan art of player-made characters in Saints Row throughout her slides, Zelle closed the talk with the point that giving players from all walks of life the ability to represent themselves can indeed have a powerful … Read More »



Reboot Indie Game Awards and Young Game Developer Challenge

Posted on June 14th, by Heather Decker in Events, Featured. No Comments

The Reboot Indie Game Awards are just around the corner at Indy PopCon in Indianapolis. When an independent video game developer registers for a booth at Indy PopCon by June 19th, they are automatically entered in the Reboot Awards. The top three developers will leave with longboard trophies and the grand champion gets $10,000 in funding to put towards their game development.

Check out the longboard trophies below!

  

 

Additionally, young developers ages 6-17 can register for the Young Video Game Developer Challenge by June 22nd for a chance at top prizes like a scholarship to IUPUI School of Informatics and Computing or eBash Summer Camp, as well as exciting game and toy prizes! All participants will receive a certificate and Meccano model set.



GGJ Play Party 2015

Posted on March 22nd, by David Sim in Chicago Game, Events, Featured. No Comments

A diverse lineup of games was shown at the Global Game Jam Play Party this year, hosted once again by DePaul CDM. Dozens of people had fun scrambling for supplies in space stations, exploring a sequence of surreal vignettes, and wearing different hats. Six out of the twenty six games developed in Chicago were presented at the event, including:

Alone with Hats – A quirky 2D platforming game where players gain different abilities from wearing different hats
Cosmic Equalizer – A surreal 3D game that is “a space symphony about the inevitability of death” (play it here)
Project 2201 – Players memorization and hand coordination skills are put to the test in this top-down action game, where the input keys are randomized each playthrough (play it here)
Space Scavengers – In this 2D co-op game, players race to collect enough supplies from abandoned space … Read More »



Game Dev Holiday Mixer 2014: Success!

Posted on December 19th, by Heather Decker in Events, Featured. No Comments

We’d like to extend our utmost appreciation to those of you who gathered together at the Emporium on December 16th for our third rendition of the Game Dev Holiday Mixer, a time-honored tradition between IGDA Chicago and Industry Night. Thanks to our amazing community, we raised $1004.91 for the Comer Children’s Hospital and collected a box full of great toys for the kids! This will no doubt make the holidays a bit brighter for patients and their families.

Thank you Kyle Bailey (Industry Night) for collaborating with the IGDA Chicago board to make this happen.

Extra special thanks to Emporium Arcade Bar for giving us a great space in Wicker Park and the opportunity to offer drink and token vouchers that contributed to the cause.

We’d like to extend a huge thanks to our generous sponsors:

Phosphor Games Studio for making it possible for guests to … Read More »



Game Dev Holiday Mixer 2014

Posted on December 2nd, by Heather Decker in Events, Featured. No Comments

After having a blast last year, IGDA Chicago and Industry Night are collaborating on our third Game Dev Holiday Mixer on December 16th at the Emporium Arcade Bar, with the goal of raising donations for the Comer Children’s Hospital. We hope to see you there, so please save the date!

This year we’ll have a showcase of local games, a raffle and arcade cabinet tournament for the cause, as well as all around good times. You can order Drink + Token Vouchers and/or Fight for the Kids Tournament spots in advance on Eventbrite. 



Video of An Afternoon with Brenda and John Romero

Posted on July 24th, by Patrick McCarron in Events. No Comments

Last summer we were lucky to have both John and Brenda Romero to visit Chicago to talk to our community for a special event. We now present the video of the event for those who could not make it. Also don’t forget, if you don’t have time to watch the whole event, here is our great event recap by Nicholas Cassleman

As far as future events go, on July 30th we are hosting a panel discussion about entrepreneurship and starting your own game company. This event has already sold out, but we did just opened up a small amount of extra tickets, so get them while you can!

Then on August 6th we’re having Mike Geig of Unity come to do an instructional training session focused on lighting and baking in Unity 3D.

Stay tuned for other future events, as well as … Read More »


6/8/2014 Meeting Minutes

Posted on June 8th, by Patrick McCarron in Meeting Minutes. No Comments

Board of Directors Meeting
8 June, 2014

Meeting called to order at 12:00pm CDT and adjourned at 1:12pm CDT.

Board Members in Attendance

Attended by Sheri, Neal and Heather via Skype IM.

Absent board members: Eric and Patrick

Agenda

June Networking Event
July Business Panel
July Summer Game Jam
August Unity Event
September End of Summer Picnic
Accessibility Talk

Meeting Notes

June Networking event is posted and just needs promotion. Venue has a few requests which the board agreed to.
Summer Game Jam venue is likely locked and we’re looking to contact the exec list about prizes.
September picnic needs to start planning so we can make it better than it was last year.
Someone volunteered about doing an accessibility talk, maybe in October? Will continue discussions.
Business Panel is pretty much all set, Neal will handle promotion of it as well via his company who is hosting the venue.

Motion Summary

No motions were made at the … Read More »


5/18/2014 Meeting Minutes

Posted on May 18th, by Patrick McCarron in Meeting Minutes. No Comments

Board of Directors Meeting
18 May, 2014

Meeting called to order at 12:00pm CDT and adjourned at 1:00pm CDT.

Board Members in Attendance

Attended by Sheri, Heather, Patrick and Eric via Skype IM.

Absent board members: Neal

Agenda

May Board Game Night
June Event
July Business Panel
Summer Game Jam
August Unity Event
Newsletter
Supporting Science Jam

Meeting Notes

Board game event is ready to go with site and date secured.
Patrick is working with David on ideas for the Business Panel panelists and hosts
Eric is making progress on the August Unity event and locations for Summer Game Jam
Trying to help out with Science Jam but been unable to get a list of places they’ve hit up already so to avoid double requesting assistance in fund raising.
Due to June speaker event falling through Sheri will do a Q+A talk on Networking instead, just need a venue for it.
Newsletter has slowed again so we need … Read More »


4/13/2014 Meeting Minutes

Posted on April 13th, by Patrick McCarron in Meeting Minutes. No Comments

Board of Directors Meeting
13 April, 2014

Meeting called to order at 12:00pm CDT and adjourned at 12:55pm CDT.

Board Members in Attendance

Attended by Sheri, Eric, Neal, Heather & Patrick via Skype IM.

Absent board members: None

Agenda

April Community Workshop Event
May Business Panel Event
June Out of Town Speaker Update
Summer Game Jam
Supporting Science Game Jam

Meeting Notes

A tenative Summer Game Jam date was selected for July
Community event is all setup and needs nothing more than final details before the event and a push to get more people to sign up.
Board will do what it can to support the Science Game Jam

Motion Summary

No motions were made at the meeting

Next Meeting

Our next official meeting will be on May 18th, 2014.


Post-GDC Meetup Pictures

Posted on April 12th, by Heather Decker in Events, Featured. No Comments

Pictures from the Post-GDC Meetup are now on Flickr, courtesy of Serge from Wargaming. Special thanks to Wargaming Chicago-Baltimore for hosting the event and providing refreshments!

https://www.flickr.com/photos/igdachicago/



2/9/2014 Meeting Minutes

Posted on April 9th, by Patrick McCarron in Meeting Minutes. No Comments

Board of Directors Meeting
9 February, 2014

Meeting called to order at 12:58pm CDT and adjourned at 2:20pm CDT.

Board Members in Attendance

Attended by Sheri, Eric, Neal, Heather & Patrick in person at Zynga’s offices in Chicago, IL.

Absent board members: None

Agenda

Mission/Vision of the Chapter
Approve New Chapter Bylaws
Approve IGDA Chicago Board Member Guidelines
Approve Elections Manual
Approve Board Code of Ethics
Approve 2014 Budget
Election of officers

Meeting Notes

Discussed the proposed mission/vision of the chapter (below). We agreed it was good and that we wanted to focus on keeping Chicago a “hub” of the Midwest.

“IGDA Chicago strives to enrich our local game development community through regular events that facilitate networking and professional growth, as well as coordination with local studios and educators to ensure Chicago thrives as the major game development hub of the Midwest.” – IGDA Chicago Vision Statement

Motion Summary

Motion to … Read More »


IGDA Developer Satisfaction Survey

Posted on March 28th, by Heather Decker in Featured. No Comments

The IGDA exists to advance and enhance the careers of game developers throughout the world, and to get a better understanding of who we are, what we do, and how we feel about our industry, the IGDA is conducting the Developer Satisfaction Survey. Anyone involved in the video game industry is welcome to participate: academics and students, independent contractors, indies, etc.

Please take a moment to complete the survey so your voice is heard and share it with all of your colleagues. I would love for the IGDA to have the widest, most accurate sample possible so we can learn more about this exciting industry and how we can continue to improve it!



Midwest Game Developers Summit

Posted on March 14th, by Heather Decker in Featured. No Comments

If you’ve been hoping for a conference closer to home, you should be backing this Kickstarter for the Midwest Game Developers Summit (MGDS), a conference for game developers in the Midwest. The MGDS will be held July 12th-13th, 2014 in Oconomowoc, Wisconsin, which is only a couple of hours from Chicago!

The conference, which evolved from last year’s Wisconsin Game Developers Summit, is being organized primarily by students and recent graduates with support and help from local IGDA leadership throughout the Midwest. Please spread the word about this!



GGJ Play Party 2014

Posted on March 6th, by David Sim in Events, Featured. No Comments

There was a fantastic line-up of games at the Global Game Jam Play Party last Thursday. Some were artistic, others experimental, while still some others were quirky and innovative in their own right. Most, if not all of them, gave their own take on this year’s GGJ theme: “We don’t see things as they are, we see them as we are.”

Hosted by DePaul CDM, the Play Party featured 11 games, which were developed at both DePaul University and PETAL et al. during the Global Game Jam. From surreal Jean Giraud-inspired environments, to procedurally generated mazes, there was a wide range of games that kept people entertained throughout the night.

You could communicate with characters using a physical microphone in games such as A Night on the Town, frantically prepare for a party through a multi-perspective layout reminiscent of graphic novels in … Read More »



Helping Those Affected by the Wideload Closure

Posted on March 6th, by Heather Decker in Featured. No Comments

As you may have heard, local Wideload Games was shuttered as a part of the Disney layoffs.

The community has also pooled together to share links to various opportunities available at companies such as:

InContext – please email careers@incontextsolutions.com
Phosphor Games – folks in all disciplines are encouraged to email their resumes to jobs@phosphorgames.com
NetherRealm
Robomodo – please email info@robomodo.com
Wargaming
WMS
Zynga

Ryan Olsen has organized this information and more into a handy Google Doc, as well.

Additionally, Carrie Fowler is offering general help with resumes, etc. and will gladly connect people with opportunities at EA. Simply email her at cfowler@ea.com.

If you are among those affected, please be sure to join our IGDA Chicago Facebook group or follow us on Twitter (@IGDAChicago) so you can hear the latest about local events where you can network and find support.

Please reference our local developer list for additional avenues of communication and … Read More »


Chicago Developers Recognized at 2014 DICE Awards

Posted on January 24th, by Patrick McCarron in Chicago Game, Featured. No Comments

This year, three Chicago-based studios are nominated for AIAS’s 17th Annual D.I.C.E. Awards. The first two Chicago nominees are actually up against each other for the “Fighting Game of the Year” award. Nominated is the innovative two button fighting game Divekick from Iron Galaxy Studios and NetherRealm Studios’s DC Comics brawler Injustice: Gods Among Us. They are also up against Microsoft Game Studios‘ reboot of Killer Instinct for the award. Huge congratulations to all of them and may the best fighter win!

The third Chicago game that was nominated was World of Tanks for “Online Game of the Year“. The online multiplayer tank battle simulation game World of Tanks: Xbox 360 Edition was developed by WarGaming.net’s Chicago division WarGaming West. Best of luck to them in the highly competitive category.

We’d also like to give a hearty round of applause to Chicago’s … Read More »



Recap of “Kickstarting Your Dream Game” A Panel Discussion

Posted on January 20th, by David Sim in Events, Featured. No Comments

Several dozen people showed up at IADT (International Academy of Design & Technology) Chicago last Thursday for the “Kickstarting Your Dream Game” panel. Hosted by IGDA Chicago, the event brought together several of Chicago’s game developers to share and discuss the challenges, successes, and failures they faced in trying to fund their games through Kickstarter.

Panelists included Michael Mendheim (Mutant League Football), Dan Nikolaides (Project AWAKENED), Peter Sheff (Tetrapulse), Eric Shofe (The Curse of Shadow House), Craig Stern (Telepath Tactics), and Ryan Wiemyer (Organ Trail, Max Gentlemen). The editor-in-chief and co-founder of Chicago’s Sugar Gamers, Rebecca Rothschild, moderated the panel, asking several insightful questions that helped move the discussion along.

From indie to large budget, industry newcomers to seasoned veterans, the panelists’ diverse backgrounds and experiences kept things engaging throughout the event. Of the numerous excellent advice given, it was unanimously agreed upon … Read More »



Global Game Jam 2014

Posted on January 10th, by Heather Decker in Events, Featured. No Comments

Global Game Jam 2014 takes place January 24-26th and IGDA Chicago is proud to help support the local DePaul GGJ site. We’re looking for both eager participants and seasoned mentors so we can make this year’s edition of GGJ in Chicago even more amazing than last year!

How to Participate in GGJ 2014

To participate in the DePaul GGJ, please email Allen Turner (aturner8@cdm.depaul.edu) with the subject line [GGJ 2014], your name, and discipline focus (engineering, design, sound, UI, animation, production, etc.) There is a $50 fee for non-DePaul students. You will need to be cleared for participation by January 22nd, so don’t delay!

Mentor at GGJ 2014

We’re seeking mentors for all of Saturday the 25th. Simply email info@igdachicago.com by January 22nd with your preferred time, name, and discipline focus. As teams are scrambling to complete their games, you could be an invaluable troubleshooting … Read More »



11/4/13 Meeting Minutes

Posted on December 28th, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
10 November, 2013

Meeting called to order at 12:01pm CDT and adjourned at 12:45pm CDT.

Board Members in Attendance

Attended by Sheri, Eric, Neal, and Heather via Skype IM.

Absent board members: Patrick

Agenda

Events

November

December

January

February

Elections

Next steps

Meeting Notes

November Event
Heather will push out social for the event Thursday
Heather will email the attendees and remind them to bring a pen or digital device they can make notes with
Heather will reach out about holiday party sponsorship.
Eric will ask Danny at the Emporium about food/snacks.
We will continue to coordinate with Kyle through the email thread about the holiday party details.
Tristin will be running the polls for our elections.

Election dates:

November 22nd – Nominations Close
November 25th – Polls Open
December 9th – Polls Close
December 11th – Announce Results

 


Game Dev Holiday Mixer: Success!

Posted on December 28th, by Heather Decker in Events, Featured. No Comments

We’d like to extend our heartfelt appreciation to everyone who braved the cold Chicago weather to join us for the Game Dev Holiday Mixer on December 17th. Thanks to all of your support, we were able to raise $2,300 and collect a heaping box of toys for the Comer Children’s Hospital. Needless to say, the Chicago game development community is pretty awesome!

Thank you Kyle Bailey of Industry Night for collaborating with the IGDA Chicago Board on this fantastic event. Special thanks to The Emporium Arcade Bar for hosting the event, as well as offering the exclusive Drink+Token package, which gave our guests an opportunity to contribute to the cause while enjoying the drinks and games they love. Huge thanks to Wargaming West for buying each and every person who donated a Drink+Token Voucher, and for contributing to our donation total … Read More »



2013 IGDA Chicago Board Election Results

Posted on December 24th, by IGDA Chicago in Elections. No Comments

The 2013 IGDA Chicago Board of Director elections have drawn to a close. Voting concluded on December 9th, 2013, and the newly elected officers will take office on January 1st, 2014. The elected officers are (listed alphabetically by last name):

Heather M Decker-Davis
Patrick McCarron
Sheri Rubin
Neal Sales-Griffin
Eric Shofe

Congratulations to our new Board of Director members!

Now that elections are over, the new board of directors will work together to appoint a chair and officers in the coming weeks. Thank you to Tristin Hightower, who ran the polls and verified the results.

If you have any questions for the new board of directors please send them to info@igdachicago.com.



IGDA Chicago and Industry Night Present Game Dev Holiday Mixer for Charity

Posted on December 2nd, by Heather Decker in Events, Featured. No Comments

IGDA Chicago and Industry Night, two local game development groups who have been active since 2011, are collaborating on the 2013 Game Dev Holiday Mixer on December 17th at the Emporium Arcade bar, with the goal of raising donations for the Comer Children’s Hospital.

Proceeds from the sales of Drink+Token Vouchers will be donated to the Children’s Hospital. Everyone wins when attendees get the drinks and game tokens they love while helping the cause!

Additionally, buy-in for the Mortal Kombat 2: Fight for the Kids arcade tournament is only $5. The top fighters will take home great prizes, such as a Collector’s Edition of Injustice: Gods Among Us courtesy of NetherRealm Studios.

IGDA Chicago will be accepting donations to the Children’s Hospital throughout the event. The first attendees to donate toys or funds will receive a free Drink+Token Voucher courtesy of Wargaming West!

A … Read More »



IGDA Chicago Board of Director Elections – 2013 Candidates

Posted on November 25th, by Heather Decker in Elections, Featured. No Comments

Nominations for the 2013 IGDA Chicago Board Elections have closed and elections are about to begin.

We have 5 nominees running for 5 available seats on the Board of Directors. We have provided their candidate statements below so you may review who has stepped up to run.

If you are a paid IGDA member, please watch your inbox for voting instructions.

2013 Candidates
Heather M Decker-Davis

Candidate Statement

Chicago has a fantastic and diverse game development community and my goal is to keep bringing all of us together for great events so we can continue to grow and thrive as colleagues and friends. Inevitably, we will end up showing the entire country that the Midwest is a powerful force of creativity and determination. We can do so many great things as a united force!

In the coming term, I aspire to see IGDA Chicago continue to collaborate … Read More »



Guest Post HD Cheese Game Jam Postmortem

Posted on November 10th, by Marvin Hawkins in Chicago Game. No Comments

Chicago Game Jam 2013 Post Mortem

(Grave Danger by HDCheese)

The Team

Team HDCheese is:

 Mike Turano (programming
Brandon Sharas (art)

We had music assistance from the talented Marcus Bailey.

The Setup

We participated in the Chicago Game Jam 2013 at The Nerdery October 25 – 27. It is listed as a 48 hour

game jam, but was in reality more like 30-something hours. The theme was announced Friday night,

teams formed, and then everyone went home and came back out around 8 AM the next day to work

right through to the deadline the next morning. We came with our 2-man team already formed: a

programmer/artist team where I was doing the programming and Brandon was doing the art. I used

the excellent libGDX (a cross-platform Java framework somewhat similar to XNA in scope) to build

our game, with some small amount of my own code to handle game state management, some display

conveniences … Read More »


Hosting A Successful Game Jam

Posted on November 10th, by Marvin Hawkins in Chicago Game. No Comments

Two years ago I hosted my first game jam. This was my first time organizing something involving so many creative individuals. Since it was just friends gathered in my then tiny apartment there really wasn’t much pressure. The event itself was more of casual riffing and hanging out. This year, I helped host the IGDA Chicago Game Jam. I was used to participating in game jams, but had never planned anything on such a large scale. This blog post will hopefully outline what I thought helped make it a success.

 

Had a Strong Team

 

No one can plan a game jam by themselves. You need a strong team to get stuff done. This event would not have been successful with the strong team of the IGDA Chicago.  Some people got the pizza, other awesome team members landed top … Read More »


2013 IGDA Chicago Board Elections

Posted on November 7th, by IGDA Chicago in Elections, Featured. No Comments

It’s been an exciting past two years for the IGDA Chicago Chapter and we thank you all for your support! The 2013 IGDA Chicago Board Elections will be coming up in December and our local members will be voting on five available Board seats. The newly elected Board will volunteer their time and energy to move the chapter forward in the direction they feel most represents the will of the membership and the good of the chapter.

At this time we would like to open the floor to nominations for seats on the Board.  Please consider your recommendations carefully, as the Directors of the organization are representative of you as the membership.

If you are nominating yourself, please send a short candidate statement to info@igdachicago.com that we can post for the membership. If you are nominating someone else, please be sure to … Read More »



VentureBeat Highlights Chicago Indies

Posted on October 24th, by Nicholas Cassleman in Chicago Game, Featured, Games Press. No Comments

The rising glory of Chicago’s indie scene continues to spread. In the recent VentureBeat article, “Who needs triple-A? These 10 next-gen indie games look amazing,” Octodad: Dadliest Catch (Young Horses) and Ray’s the Dead (Ragtag) shine for their stunning potential in the next generation of indie releases. After some quick calculations, we can safely extrapolate that Chicago thus represents ~20% of all awesomeness, so keep up the great work everyone!

Read the full article.


Dive Kicks

Posted on October 7th, by Nicholas Cassleman in Uncategorized. No Comments

It has been an exciting few months for Chicago’s One True Game Studio and Iron Galaxy during their release of legendary 2D fighter, Divekick. The game has magnificently has leaped out of their studios and into our hearts in a series of flying feet to the chest. Wikipedia may call it a parody fighting game, but that’s only because they failed out of the qualifying round in the Divekick tournament. There is no questioning that only the most skilled will emerge victorious.

Proceeding the game’s launch, Iron Galaxy released two hilarious installations of “Divekick – Making of the Game.” You can really tell they put their soles into the game into that last one. Following the release, the team hosted a panel and tournament in conjunction with IGDA Chicago. If you missed the event, you can still imagine you were there, enjoying the glory … Read More »


A Fine Day for a Picnic

Posted on September 22nd, by Nicholas Cassleman in Events. No Comments

My alarm rings. It’s 7:00am on a Sunday. My game-developer work ethic won’t even let me sleep in on the weekends. The IGDA picnic isn’t until one o’clock, so I set another alarm for myself and get in another hour or two of sleep. When the time finally comes, I double check the event details eleven times and catch a bus up north. Burying my head in a book, I reemerge at my destination, like a zeppelin ride in World of Warcraft.

Lincoln Park is big (the place, not the band), and I feel like I’m checking a quest log when I take out my phone, forced to read through the quest description to know where to go. Luckily, Patrick “Event Planner” McCarron planted a big marker at the south tip of the lake. Thank goodness for mindful game designers—I make … Read More »


8/4/13 Meeting Minutes

Posted on August 25th, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
4 August, 2013

Meeting called to order at 12:00pm CDT and adjourned at 1:08pm CDT.

Board Members in Attendance

Attended by Sheri, Neal, Eric, and Heather via Skype IM.

Absent board members: Patrick.

Agenda

Events

August

September

October

Board Business

Regular Meeting Time – WhenIsGood results

Chicago Google Docs

Meeting Process Doc – Update/Review Implement

IGDA Chicago General Docs

Board of Directors

Volunteers

Social

Blog

Branding

Meeting Notes
Events

August

Eric is taking point on the picnic.

We had great responses to the call for volunteers from the survey! Eric will be finalizing the location then reaching out to the volunteers for help making it happen.

Eric put out a survey on Facebook to see what date works best for the group.

September

Patrick will be organizing a postmortem and tournament for Divekick.

The Chicago Game Jam should … Read More »


IGDA Chicago Board Welcomes Eric and Patrick

Posted on August 15th, by Nicholas Cassleman in Featured. No Comments

As summer continues, IGDA Chicago warmly welcomes its two newest board members Eric Shofe and Patrick McCarron. We hope to see their positive influence in this season and many more to come.

Eric joins us from Bartlett, IL—just outside Chicago—with his wife and three children where he works as an indie developer. Among his many talents, Eric has been drawing since he was a kid. He started with computer graphics in BASIC on the Apple II, plotting individual points, and continued on to his first animation on the Apple IIGS. Needless to say, he’s showed no signs of slowing since. His primary interests lie in art, music, and storytelling, and he has expressed his satisfaction as an indie developer, explaining that it allows him to fully utilize his passions and complete freedom to create. He has just finished one of these … Read More »



My Experience At the First Annual Science Game Jam

Posted on August 12th, by Marvin Hawkins in Events. 1 Comment

Last month, I attended the Science Game Jam at the Field Museum. The event brought together game developers with scientists from the Museum’s Biosync department. The  research topics included: migratory behaviors of animals, the evolution of birds, and how ecosystem adapt to change.  The goal was to create educational games based on their research. The event brought in 28 developers from across the Chicagoland region. The experience ranged from hobbyists, to independents, and everything in between. Like the name suggests, the theme involved communicating scientific theories through fun game mechanics. Over the next 72 hours the teams set out to accomplish this mission. What follows is my first hand account and my takeaways from the event.

Everything is a System

 

Both game development and science experiments use systems. Scientists use these systems to test theories. Game developers use systems … Read More »


Bliss

Posted on August 11th, by Heather Decker in Chicago Game, Featured. No Comments

Bliss, a puzzle adventure game being developed by local Enlightened Games, just recently launched their Kickstarter campaign on 7 August with the goal of releasing to PC/Mac/Linux by April 2014.

The campaign will run through 6 September and includes a stretch goal to film a documentary of the entire process if the project meets the $250,000 funding mark.



Photos from An Afternoon with Brenda and John Romero

Posted on July 27th, by Heather Decker in Events, Featured. No Comments

Enjoy some photos from our June 29th event, An Afternoon with Brenda and John Romero!

Special thanks to Brett Rubin and Tribeca Flashpoint Academy for taking these pictures.

We’d like to extend our appreciation to John and Brenda for making the drive to visit us here in Chicago, as well as Flashpoint and Casual Connect for providing event space and refreshments.



Our afternoon with Brenda and John Romero

Posted on July 21st, by Nicholas Cassleman in Events, Featured. No Comments

One of them entered the games industry when she was 15 years old, and the other vividly remembers every game he has ever played. They’ve built impressive legacies on their own, and together, they make up one of the most influential couples in games. However, on June 29, Brenda and John Romero outdid themselves by with an eloquent offering of advice, anecdotes, and answers during an intimate panel hosted by IGDA Chicago. With the support of Tribeca Flashpoint Media Arts Academy and Casual Connect, game developers from Chicago and the surrounded area came together for an evening with a pair of the greatest minds in games.

With topics ranging from their approach to starting new games to Brenda’s intense love of mariachi, the duo kept everyone engaged throughout both segments of the Q&A with responses often both useful and entertaining. Brenda … Read More »



Toy Studio releases new word puzzler, Swqords

Posted on July 19th, by Nicholas Cassleman in Chicago Game, Games Press. No Comments

Chicago developer and long-time supporter of IGDA Chicago, Toy Studio, stretches our minds yet again with the release of their new word puzzle game, Sqwords. With gameplay blending the creative word generation of crosswords and the logical placement tiles in Sudoku, players must arrange letters in a square grid, ensuring that each row and column spells out a word.

Toy Studio, which helped host the first Chicago Game Jam, develops games for mobile and social platforms on iPhone, Android, and Nook. Several of their previous puzzle games, including The Curse, have found success in the last few years. Their commitment to high-quality games and their involvement with the Chicago game development community are just two reasons why Toy Studio rocks!

Learn more about the game and see the trailer on the game’s website: http://sqwords.com/
You can buy the game on the App … Read More »


7/14/13 Meeting Minutes

Posted on July 14th, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
14 July, 2013

Meeting called to order at 12:04pm CDT and adjourned at 1:07pm CDT.

Board Members in Attendance

Attended by Sheri, Neal, Eric, and Heather via Skype IM.

Absent board members: none.

Agenda

Events

June Chicago Day of Game Dev Goodness

Brenda/John Event Survey Potential Questions

July Event

August Event

September Game Jam

Board Business

Chicago Google Docs

Board of Directors

Meeting Notes
Events

June Chicago Day of Game Dev Goodness

Neal got video of the Brenda and John event from TFA. It needs processing so we can post it. He will follow up about photos.

Brenda/John Event Survey Potential Questions – we will decide what questions and responses to send out via Google Docs

July Event

Injustice Tournament at 1871, probably two brackets running, no food necessary. Must finalize the Meetup and get it posted/promoted.

August … Read More »


Injustice Tournament

Posted on July 14th, by Heather Decker in Events, Featured. No Comments

IGDA Chicago is hosting our second game tournament, this time featuring locally developed Injustice: Gods Among Us!

Injustice is critically acclaimed and the IGDA Chicago Board can personally attest to how much fun it is to play. We’ll likely run two tournament brackets back to back and it’s first come first serve to participate. The tournament will take place at 1871 inside The Starter League classrooms, from 2-7pm on Saturday, July 27th, 2013.

RSVP for this event on Meetup!



NerdRiff – Superman: The Movie!

Posted on July 11th, by Heather Decker in Events. No Comments

In partnership with The Nerdologues, Chicago Loot Drop is hosting a MST3K-style live movie screening/riffing. For this inaugural “NerdRiff”, The Nerdologues will be lending their comedic brilliance to the 1979 classic “Superman”, starring Christopher Reeve. Tickets are $10, with proceeds benefitting CLD and Comer Children’s Hospital.

http://chicagolootdrop.org/nerdriff



Chicago’s Peapod Labs continues to dish out top-notch educational apps

Posted on July 3rd, by Eric Shofe in Featured, Games Press. No Comments

Peapod Labs is focused on creating learning experiences both in the physical and in the virtual world. Their goal is to apply user-centered design and current technology breakthroughs to rethink existing teaching tools, methods, and techniques and come up with new innovative ones.

With more than 15 educational apps currently available for download from the app store, Peapod Labs is serious about learning. Co-founders Guillermo Krovblit and Junyoung Yang met at the Illinois Institute of Technology and they launched the company’s first iPad and iPhone app—ABC Wildlife—in summer 2010. Peapod Labs leverages the Institute of Design’s iterative design process, “make to know”, in order to identify and analyze needs, synthesize, develop and test solutions.

See more of their work at http://peapodlabs.com/


Chicago Indies Featured on PS4 at E3

Posted on June 28th, by Nicholas Cassleman in Chicago Game, Featured, Games Press. No Comments

Chicago’s on fire again, but you’ll want to stay inside for this one. We’ve seen the steady glow of success from indie developers in Chicago recently, but at E3 this year, we saw a pair of trailblazing Chicago indies highlighted in a whole new field—next generation consoles.

During their press conference at E3 earlier this month, Sony showcased a number of indie games with upcoming releases on the PlayStation 4. Out of the eight games demoed, Chicago cheered twice for their own: Young Horses and Ragtag both appeared on stage to share their respective games Octodad: Dadliest Catch and Ray’s the Dead. Both games have been Greenlit on Steam, but they will make their console debuts alongside the other previewed games on the PlayStation 4.

Sony will be releasing the PlayStation 4 at the end of the year, and with it, the ability for small … Read More »


June 29th Brings an Amazing Day of Game Developer Goodness!

Posted on June 24th, by Eric Shofe in Events, Featured. No Comments

Saturday, June 29th, is a day you won’t want to miss.

Starting at 1:00 P.M. the crew at Indie City Games kicks off the day with their

Indie City Games June Meeting at DePaul University College of Computing and Digital Media.

 

The theme of this meeting is going to be “design rants”. They’ve got a rapid-fire succession of quick talks on topics from AI programming to level design lined up.

 In addition, Rob Lach’s got a few things to say about some new games they’re adding to the Indie City Arcade cabinet, Ryan Wiemeyer’s announcing a new coworking space he’s got up and running, and they’ll have open play with one another’s games.

 

After that, you will want to head on over to Tribeca Flashpoint Media Arts Academy for

An Afternoon with Brenda and John Romero.

 

How does the guy who … Read More »


6/6/13 Meeting Minutes

Posted on June 19th, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
6 June, 2013

Meeting called to order at pm 11:58pm CDT and adjourned at 12:59pm CDT.

Board Members in Attendance

Attended by Neal, Sheri, and Heather via Skype voice.

Absent board members: none

Agenda

Board Status
John and Brenda Event
IGDA Midwest Symposium
Upcoming Events

July
August

Meeting Notes

Board Status

We need to appoint at least one new board member and determine the new chair.

Brenda and John Event

Flashpoint

28 NORTH CLARK STREET, SUITE 500, CHICAGO, ILLINOIS 60602

Pricing

$20 at the door

$15 regular

$10 early bird

IGDA member 50% off

Heather will set up Eventbrite

IGDA Midwest Symposium

report from each IGDA Chapter or representative

Ouya/Wideload, C2E2, game night tournament, upcoming Brenda and John and more to come this summer. Consistently valuable programming to our audience.

Promoting local games on the site, as well as keeping up our blog and newsletter to keep the community … Read More »


Registration Still Open For Brenda And John Romero Event

Posted on June 16th, by IGDA Chicago in Uncategorized. No Comments

 

Registration is still open for our June meeting: An Afternoon With Brenda and John Romero

Attendees can register here: http://afternoonwithbrendaandjohnromero.eventbrite.com/

How does the guy who made Quake tackle a new genre?

How does the designer of Train approach a new platform?

This is YOUR chance to ask!

If you have ever wanted a chance to pick the brains of two of the industry’s top game designers and entrepreneurs now is your chance to do it! This event is designed to have a large Q&A portion with questions being culled from the audience so that you have the unique opportunity to find out exactly what you want to know.

IGDA Chicago will be sending out a call for questions beforehand to those who register for this event. Almost no questions are off the table (NDAs and … Read More »


Industry Night is May 28th

Posted on May 20th, by Heather Decker in Events. No Comments

This month, Industry Night is May 28th from 7-11:30pm at Cork Lounge. Be sure to RSVP here on Facebook!

Industry Night is put on monthly by the wonderful folks over at Chicago Game Developer Industry and is a fantastic social gathering for game developers of all disciplines. Enjoy!


Zoombies: Animales de la Muerte on iOS

Posted on May 18th, by Heather Decker in Chicago Game. No Comments

High Voltage Software released Zoombies: Animales de la Muerte on iOS earlier this month. The game had previously been released as WiiWare.

Presently, High Voltage is working with Champaign-based Volition on Saints Row 4.



Dog Sled Saga

Posted on May 16th, by Heather Decker in Games Press. No Comments

Dog Sled Saga, a desktop and mobile racing game by Dan FitzGerald and Lisa Bromiel, spent April 30th as the Project of the Day on Kickstarter, just a few days after beginning their campaign.

The game currently has eight days left to raise funding and is presently approaching its $11,000 Stretch Goal of “Embarrassing Instrumental Demo Bonus Tracks on Soundtrack.”



Word Off!

Posted on May 16th, by Heather Decker in Chicago Game. No Comments

Word Off!, an original word game made by Chicago’s own Toy Studio, enjoyed a feature at the top of the AppData emerging games list recently.

If you haven’t gotten to try it yet, the game is available for free on iTunes, Google Play, and the web. Don’t delay. You, too, could be challenging your friends to a strategic duel of words!



Chicago Loot Drop Helps Gamers do Good

Posted on May 7th, by Heather Decker in Events, Featured. No Comments

Local charity Chicago Loot Drop has been on the scene now for over three years, and is now the largest Chicago-based charity supporting Child’s Play. They were instrumental in bringing the very first Chicago hospital into the Child’s Play network, University of Chicago Medicine’s Comer Children’s Hospital. 2013 has been their most active year to date, with two fundraising events already under their belt and a third coming up next weekend.

They held a unique event at C2E2 in late April, called Drawing Dreams. For Drawing Dreams, they paired five local comic book and game artists with five children receiving treatment at Comer to create unique interpretations of the children’s visions of themselves as super heroes. Head here to see the children and artist’s submissions.

And just last weekend, they partnered with local comedians The Nerdologues for Cinco de Bilbo, combining Lord of the … Read More »



Thank You, C2E2 Booth Volunteers!

Posted on May 6th, by Heather Decker in Events. No Comments

We would like to give a shout out to the outstanding volunteers who made the IGDA Chicago booth at C2E2 a success:

Jared Steffes
Shannon Steffes
Eric Shofe
Kevin Casper
Nicholas Cassleman

Thank you Jared, Shannon, Eric, Kevin, and Nicholas for making the booth a friendly place to visit throughout the show.

Thank you, Jay Margalus, for obtaining and organizing the space we shared with a fantastic host of indies!

We appreciate everyone who stopped by to say hello and we hope to see you again soon! 🙂


Chicago Made Game, Crosswords, Is Free Starbucks App Of The Week!

Posted on April 19th, by IGDA Chicago in Chicago Game. No Comments

The fine folks over at Stand Alone, Inc. who recently announced the multiplayer add-on of their game Crosswords have now been selected as Starbucks’ Free App of the Week!

Starting today, any one should be able to go to their local Starbucks and pick up a card for a free download of the app on iTunes.

Head to your favorite shop and support a local dev today!


Upcoming Events in April

Posted on April 17th, by Heather Decker in Events. No Comments

We’d like to share some of the great things happening in the Chicago game development community in April:

Indie City Games

Indie City Games is having their bimonthly meeting on Saturday the 20th of April from 1pm-4:30pm at Depaul.

C2E2

IGDA Chicago will be at C2E2, which takes place April 26-28th. Look for us at booth 810, among the booths of our fantastic local indies. Additionally, there will be three panels featuring local Chicago developers.

Industry Night

Industry Night is on Tuesday, April 30th from 7pm-11:30pm at Haymarket Pub & Brewery. It’s put on by our friends at Chicago Game Developer Industry.


Chicago Video Games Hits C2E2

Posted on February 26th, by IGDA Chicago in Events, Featured. 1 Comment

IGDA Chicago will be hosting three panels at C2E2, as well as a large booth space on the C2E2 show floor.
If you’re a studio interested in booth space at C2E2, contact Jay Margalus.  We have an awesome deal lined up with C2E2, and some really great space next to the IGN booth area.

 

Here’s a preview of some of the panels we’ll be doing:

Building Your First Video Game: Have you ever wanted to build your own video game? Have you ever wanted to leanr what the first steps are? C2E2 is happy to get together some of the top game designers in Chicago to talk about what it takes to build a game from the ground up. Whether you are looking an independent or major game developer this panel will give you the tools to really know where to begin. We … Read More »



1/20/13 Meeting Minutes

Posted on February 20th, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
20 January 2013

Called to order at 10:21am and adjourned at 1:39pm.

Board Members in Attendance

Attended by Jay, Sheri, Neal, Jared and Heather in-person.
Absent board members: none

Old Business

Game Jam Panel

30-40 people, room packed.

Was really beneficial to students. Tons of great feedback.

Power Dinners

Wednesday the 23rd, at Wideload, 9-10 game company execs, likely 2 of our board members to be present.

Discuss sponsorships, get ideas about who we can bring in for sponsors.

Get events ideas from studios, ask for support.

New Business

Budget Overview

2012 Final

We ended the year positive

Caution: more expenses next year as we transition to the chapter formally paying for Meetup and web hosting

We were off budget this year but it was the first year.

Board members should be sure to collect receipts for all expenses.

2013 Forecast

Planned for four sponsors throughout the year (Jared)

Planned for workshops

Charity mixer at the end of the year

Conference, … Read More »


IGDA Chicago Game Night

Posted on February 13th, by IGDA Chicago in Events, Featured. No Comments

Starting at 7pm on March 7th, come out to play with fellow gamedevs at The Starter League in 1871 (Merchandise Mart)!



Wideload and OUYA Mega Event

Posted on February 13th, by IGDA Chicago in Events, Featured. No Comments

Sponsored by OUYA

Friday, March 1st from 6pm-9pm at 1871 in the Merchandise Mart.

IGDA Chicago is proud to host Wideload Games and OUYA for our March event From Console to Mobile, and Mobile to Console.

The game platform landscape is changing rapidly, and with it, how we consume media.

Join us as Julie Uhrman, CEO of OUYA, hosts a Q&A for developers curious about what OUYA does and how to publish on their platform.  Following this, Wideload Games talks the transition from console to mobile and the release of their recent title, Avenger’s Initiative.

Purchase tickets here.



Global Game Jam Play Party

Posted on February 13th, by IGDA Chicago in Events, Featured. No Comments

Thursday, February 21st at 7pm.  IGDA Chicago hosts the second annual Chicago GGJ Play Party.  Come out to play the raw experimental games made at GGJ sites all around Illinois.



Games.com Sponsorship

Posted on January 18th, by Heather Decker in Events. No Comments

Special thanks to Games.com for sponsoring Game Jam Survival Techniques this evening!


12/5/2012 Meeting Minutes

Posted on January 12th, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
5 December, 2012

Meeting called to order at 2:00pm CDT and adjourned at 2:32pm CDT.

Board Members in Attendance

Attended by Jay, Sheri, Neal, and Heather via Skype.
Absent board members: Jared

Agenda

North Star
Thought: Moving Chicago toward a community of studios who aren’t dependent on
outside money to sustain themselves, thus ensuring that we won’t have another EA/
Midway implosion.

To Keep in Mind

Community outreach with local schools, press, investors, other professionals
Bringing in a speaker
Increasing our volunteer base

Old Business

Power Dinner
Chicago Toy and Game Fair Review
MK Game Night

New Business

December or January Event – How to Survive a Game Jam
January – DePaul Global Game Jam
February Event – Play Party
Budget Overview
Volunteer Progress
Updates

Jay
Sheri
Heather
Jared
Neal

Meeting Notes

Agenda update: focusing on helping studios become more self-sustaining.

Power Dinner
We can also use it as an opportunity to reconfirm GGJ volunteers.
Maximum 14 people. RSVP, first come first serve.

ChiTAG
Everyone thought it was very successful! It looks like … Read More »


DePaul Global Game Jam

Posted on January 7th, by IGDA Chicago in Events, Featured. No Comments

Registration open now!

From DePaul’s Website:

A Game Jam is an event which brings together artists, programmers and designers to spend a weekend working together in intense game development and design. Why? To work with people you might not otherwise meet, to show off your skills and creativity and to get respect for making great and innovative games under extreme time constraints!

The DePaul Game Jam ’13 is the sixth annual game jam in Chicago and it will be held between Jan 25 – Jan 27 2013. The event is non-profit and it is organized by the College of Computing and Digital Media at DePaul University.

Once again, the DePaul Game Jam is part of the IGDA Global Game Jam that takes place all over the world during (mostly) the same 48 hours. The Global Game Jam will start at 5:00p Friday, January 25, 2013 through 3:00pm Sunday, January … Read More »



Game Jam Survival Techniques

Posted on January 7th, by IGDA Chicago in Events, Featured. No Comments

Speakers: Ryan Wiemeyer (The Men Who Wear Many Hats), Kevin Zuhn (Young Horses), Dave Fulton (Jacksmack), Dan Loane (Wideload).

Want to participate in a game jam?  Looking for tips and tricks on how to survive one?  Or maybe you just want to hear old war stories from seasoned game jammers…

Come check this event out, where game jammers and game devs will talk shop on how to get through a game jam with a finished game and your sanity intact (sort of)!



11/7/2012 Meeting Minutes

Posted on November 21st, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
7 November, 2012

Meeting called to order at 2:02pm CDT and adjourned at 2:40pm CDT.

Board Members in Attendance

Attended by Jay, Jared, Neal, Sheri, and Heather via Skype.
Absent board members: none

Agenda

North Star
Make Chicago a game development mecca by bolstering the community: bringing
people together, promoting community events, helping game developers make better
games, and bringing up the nascent indie community in Chicago.

To Keep in Mind
• Community outreach with local schools, press, investors, other professionals
• Bringing in a speaker
• Increasing our volunteer base

Old Business
1. Power Dinner – Late December

New Business
1. November Event – GREE
2. Chicago Toy and Game Fair
3. MK Game Night
4. December Event – Jared
5. Workshops
6. New Volunteer Structure
7. Updates

7.1. Jay
7.2. Sheri
7.3. Heather
7.4. Jared
7.5. Neal

Meeting Notes

Power Dinner in December
To be hosted at Wideload, finalizing details.

GREE
Everything is go for the GREE event.

ChiTaG
We have five studios for Indianapolis and Chicago involved.

MK … Read More »


IGDA Chicago and Indie City Games Collaborate

Posted on October 30th, by IGDA Chicago in Events, Featured. No Comments

Sponsored by Gree.

Working on a mobile game? Pitch us your latest build or GDD on the spot, for a chance to win swag and other cool prizes.

Gree is a leading mobile social gaming company that recently launched the open beta of their GREE Platform, a global platform that brings together developers and players.

Want to know more? Email us at greelovesindies@gree.net

Come see:

Dave Engelberg (Director of Developer Relations) of Gree speak about their new “Gree Loves Indies” program!
Schuller Heinz, former art director at Day One Studios, will talk about developing the Top-20 XBox Live Indie Games title “Avatar Lazer Wars 2.”
Craig Stern will talk numbers for Telepath RPG: Servants of God. What worked to drive sales? What didn’t? What impact did pricing have? We’ll find out!
Kevin Geisler will talk about free and cheap tools for collaborating with other developers, and Jake Elliot … Read More »



10/3/12 Meeting Minutes

Posted on October 18th, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
3 October, 2012

Meeting called to order at 1:58pm CDT and adjourned at 2:37pm CDT.

Board Members in Attendance

Attended by Jay, Jared, Sheri, Neal, and Heather via Skype.
Absent board members: none.

Agenda

North Star

Make Chicago a game development mecca by bolstering the community: bringing people together, promoting community events, helping game developers make better games, and bringing up the nascent indie community in Chicago.

To Keep in Mind

Community outreach with local schools, press, investors, other professionals
Bringing in Money: Paid events, event sponsorships, organization sponsorships
Bringing in a speaker
Increasing our volunteer base

Old Business

Next Power Dinner
“Why Live in Chicago” website page

New Business

Chicago Game Jam Post-Mortem
Chicago “Summer of Arcade” Post-Mortem
October Event – Scholarships Presentation (Heather)
November Event – Paid
December Event – Holiday Party (Jared)
Workshops
Updates

Jay
Sheri
Heather
Jared
Neal

Meeting Notes

Next Power Dinner
Planning next power dinner, in progress.

“Why Live in Chicago” website
Page in progress. (Jay is on it, will ask for help writing … Read More »


How to Get to GDC for Free

Posted on October 17th, by IGDA Chicago in Events, Featured. No Comments

Students and educators: please join us for a presentation on the IGDA Scholarships program, including details about the program itself and how students can put their best foot forward when applying! Former IGDA scholars will be giving you their advice and hard earned knowledge.

Join us on Wednesday, October 24, 2012 at Flashpoint.

RSVP



Opinion: My Opinion is Worthless

Posted on October 15th, by dwolinsky in Featured, Games Press. 1 Comment

“Time is the thing we have the least of… I don’t want people to waste their time on something they’re not going to enjoy.”

That’s what Arthur Gies, the reviews editor for Polygon says at the outset of the publication’s latest episode of its navel-gazing web series, Press Reset. The episode, the series’ seventh, is titled “FunFactor™,” which I assume is a nod to the jargon and useless lingo game critics have invented to articulate to readers whether a game is good or bad. At the end of the day, that’s all we really care about, right? Traditionally, games are supposed to be fun, and they either are or aren’t.

I doubt anyone will disagree with me there.

But the problem I have as a game critic, a member of the media, and as a regular human being is the implication that Game Critics … Read More »



A Night Forever

Posted on October 3rd, by IGDA Chicago in Chicago Game. No Comments

A Night Forever is a short game that explores the emotion of desire by approaching games as poetry.

Link: http://www.newgrounds.com/portal/view/603561



How Game Devs are Hurting Kickstarter

Posted on September 25th, by dwolinsky in Featured, Games Press. No Comments

There was a time when Kickstarter was fresh and new and exciting. It was the Old West: a little bit dangerous and a lot bit uncharted territory. Folks wanted to get their obscure out-of-print camera parts made or a super-powerful bike lock produced. That made sense. They’d more than meet their goals, and with it, a concept known as “super-funded” came about. It’s when people ask for, say, $20,000 and make $20 million.

That’s a hypothetical.

And then, invisibly, that’s when Kickstarter began to mutate from a crowd-funding DIY love-fest to what it’s slowly becoming for some more disingenuous entities: a marketing platform. That is, people (or companies, mainly) started using Kickstarter not really caring whether they met their goal. What they were striving for was attention in the gaming media that they’ve reunited and are interested in making something new — … Read More »



9/5/12 Meeting Minutes

Posted on September 22nd, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
5 September, 2012

Meeting called to order at 2:04pm CDT and adjourned at 2:38pm CDT.

Board Members in Attendance

Attended by Sheri, Jay, Neal, Jared, and Heather via Skype .

Absent board members: none.

Agenda

North Star

Make Chicago a game development mecca by bolstering the community: bringing people together, promoting community events, helping game developers make better games, and bringing up the nascent indie community in Chicago.

To Keep in Mind

Community outreach with local schools, press, investors, other professionals
Bringing in Money: Paid events, event sponsorships, organization sponsorships
Bringing in a speaker
Increasing our volunteer base

Old Business

1. Next Power Dinner

2. Iron Galaxy + Robomodo Event – September 26

2.1. Sponsors

2.2. Event Promotion

3. Chicago Game Jam – Nerdery (Sept 28-30)

3.1. Sponsors

3.1.1. The Nerdery

3.1.2. Iron Galaxy

3.1.3. Wideload

3.1.4. Cloakworks

3.2. Volunteers

3.2.1. social media

3.2.2. team … Read More »



How Digital Distributor Steam is Picking up Steam

Posted on September 21st, by IGDA Chicago in Featured. No Comments

I wrote an article for NBC Chicago about Lunar Giant’s experience with getting on Steam.  Check it out, and feel free to send it to any of your friends looking to get published.



David Wolinsky Moderating “Chicago’s Summer of Arcade”

Posted on September 20th, by IGDA Chicago in Events, Featured. No Comments

Dave has been a friend and consultant to IGDA Chicago since basically the beginning, so I’m really excited to announce that he’ll be moderating our “Chicago’s Summer of Arcade” event on the 26th (if you haven’t yet purchased tickets, get them here).

Bio

David Wolinsky is an internationally published writer, critic, and the co-author of a book from The Onion’s A.V. Club, the straight journalism side of one of the nation’s biggest and most respected satire publications. He’s also part of the management editorial teams at NBC Chicago and adultswim.com and has nabbed all these positions without taking a single journalism class. His degree is in music business from Middle Tennessee State, which is why he also thinks anyone who wants to write for a living can, if they’re determined enough. He’s also working on another book, writing a handful of scripts (including an … Read More »



Epic Games Sponsoring “Chicago’s Summer of Arcade”

Posted on September 14th, by IGDA Chicago in Events, Featured. 1 Comment

I’m happy to announce that Epic Games is now sponsoring “Chicago’s Summer of Arcade.”  Free food and drinks will be provided.  Big thanks to Josh Tsui and Jared Steffes for making this possible.

Event Information

Dave Lang, CEO of Iron Galaxy.
Josh Tsui, President and co-founder of Robomodo.

Downloadable products are the future of the games industry; from the rise of platforms like Steam to console download services like XBOX Live Arcade (XBLA) and Playstation Network (PSN), the method by which we distribute games has changed dramatically in only a handful of years. Between July 18th and August 15th this summer, five lucky downloadable titles were included in an XBLA promotion called the XBOX Live Summer of Arcade. Those games were Tony Hawk’s Pro Skater HD, Wreckateer, Dust: An Elysian Tale, Deadlight, and Hybrid. Out of those five games, two (Iron Galaxy’s Wreckateer and Robomodo’s … Read More »



An Indie Take on an Old Machine

Posted on September 11th, by IGDA Chicago in Featured. 3 comments

This guest post is by local game developer Andy Saia of Indie City Games and WMS Gaming.

Call it nostalgia if you must, but there are few memories in a game developer’s life as visceral as the feeling of standing at an arcade cabinet, surrounded by a group of your friends, frantically hammering buttons to save your life and destroy your enemies. We all have experienced the camaraderie of sharing a quarter so our friend can help us beat the boss of our favorite beat ‘em up, or have felt the sense of accomplishment when we’ve sunk that last minute half-court shot in NBA Jam.

These feelings are what the Indie City Games group is hoping to capture by building Chicago’s first indie game powered arcade cabinet. In a similar vein to the Winnitron and the Torontron, the arcade cabinet will act … Read More »



Chicago Game Jam Sponsors

Posted on September 8th, by IGDA Chicago in Events, Featured. No Comments

I’d like to set some space aside on this website to thank this year’s Chicago Game Jam sponsors.

Game jam sponsors play an important part in ensuring the fun and competitive nature of the event. If this year’s lineup of sponsors for the Chicago Game Jam have anything to say for its quality, then we’re going to have one heck of a weekend! In no particular order, here’s a list of sponsors and what they’re contributing:

The Nerdery

Hosting: Our gracious hosts this year; thanks, guys!

Iron Galaxy

Prizes: Copies of Wreckateer

Cloakworks

Prizes: Copies of Shroud

Robomodo

Prizes: Skateboard decks

The Men Who Wear Many Hats

Prizes: Organ Trail copies

Jellyvision Games

Prizes: Copies of the newest You Don’t Know Jack game on PS3

Slots are still open, but going fast for the Chicago Game Jam!  If you’d like to join us for a weekend of hardcore game development, sign up below!

Event Registration … Read More »



Back To Basics Or Bust

Posted on September 6th, by IGDA Chicago in Featured, Games Press. No Comments

This article, by local journalist David Wolinsky, is the first in a series of video game related guest posts by local writers and press.

Somewhere around August 2000, Nintendo solidified its position as the gaming industry’s indisputable pioneer when EarthBound 64 got the axe.

I’ll give you a moment to process this, but it’s true. Look at what came after the N64: tiny little discs, motion controls, and an iPad with handles. None of these are gaming’s future. I won’t speak out of turn or stray too far from the topic at hand, since some of this is due to Nintendo’s highly secretive nature, but last year at E3, I spoke to oodles of developers who were perplexed by Nintendo’s new console thingy. I explained the Wii U to developer after developer in private demos – where they had to be instead of Nintendo’s press … Read More »



Horn

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Phosphor Games

Inspired by the endearing character-based console games, Horn takes the richness of intricate worlds to explore, entertaining characters, thought provoking puzzles, the excitement of combat, and memorable extraordinary situations and brings them to mobile devices.

Based loosely on the Old English tales of King Horn, you play as a young blacksmith’s apprentice, Horn, who wakes up to find his village overrun by fantastic, and sometimes humorous, monsters. It is revealed that these creatures are actually the people and animals from your village that have been transformed by a curse, and you alone have the power to free them. On your incredible adventure, you carry the loud-mouthed head of one such creature with you – a somewhat uncooperative, ill-tempered, grudgingly helpful sidekick. Along with the help of this new companion, you must use your sword, crossbow, trusty musical horn, and … Read More »



Organ Trail

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by The Men Who Wear Many Hats

Organ Trail was an edutainment game developed in 1971. Schools across America used this game as a teaching tool to prepare children for the impending zombie apocolypse and dysentery.

Re-live your childhood with this faithfully emulated version of Organ Trail for the Apple-II.



Tony Hawk’s Pro Skater HD

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Robomodo

Tony Hawk’s Pro Skater HD is a downloadable title for Xbox LIVE Arcade that takes the best elements of the classic THPS games and gives them a fresh update to create an all new skateboarding experience. Tapping into fans’ muscle memories, the gameplay returns to controllers and focuses on the satisfaction of linking sick tricks for maximum points. Combining sharp visuals with the best controls ever in a Tony Hawk game, the feel is cutting edge yet timeless. The game was rebuilt and polished by Robomodo using Neversoft’s original code and includes the best seven levels from THPS and THPS2 (Warehouse, School 2, Mall, Phoenix, Hangar, Marseilles and Venice). There is a combination of new school and old school pros (Nyjah Huston, Chris Cole, Eric Koston, Andrew Reynolds, Rodney Mullen, Lyn-z Adams Hawkins Pastrana, Riley Hawk and Tony Hawk … Read More »



You Don’t Know Jack

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Jellyvision Games

YOU DON’T KNOW JACK, the original quiz show party game, is back and trivia-y-er than ever! You’re the contestant in a truly interactive game show experience, complete with cash, prizes, backstage characters, pounding music, bizarre sound effects and your lovable but verbally sassy host, Cookie Masterson. Play at home or online – alone or with friends – as you battle through a trivia mind-field on your way to victory, defeat or, more likely, soiled pants.

We decided to re-imagine a new-and-improved YOU DON’T KNOW JACK for the 21st century. All of your favorite elements are still there: the twisted multiple-choice questions, musical question intros, the DisOrDat™, Screw Your Neighbor™ and the Jack Attack™, plus all kinds of new face-melting features and surprises – including online play! And of course, tons of all-new twisted trivia questions covering everything from Dr. … Read More »



Unstoppable Fist

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Ragtag Studio

Unstoppable Fist, THE action game of 2012 has arrived! Play as Fist, a hero called from beyond the stars who has come to Earth to answer our desperate cry for help. Survive as long as you can against never ending waves of evil monsters.

Deliver powerful blows with your Loafers of Light and Unstoppable Fists to defeat your enemies. Tap at one of six onscreen touch zones to deliver your attacks to HI, MID, and LOW levels. Beware, each enemy type has a different attack that will test even the most skilled player!



Proppa

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Chicago Shipyard

Proppas are a mysterious creature living in a peaceful land. But deadly snakes are invading. Save Proppas from the snakes! Tap and rub Proppas to propel them and keep them safe. Don’t let the snakes get the eggs. Watch out for the ground with invisible holes, and the sky with invisible ceiling.



Kentucky Route Zero

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Cardboard Computer

“Kentucky Route Zero” is a magic realist adventure game about a secret highway in Kentucky and the mysterious folks who travel it. The player controls Conway, an antique furniture deliveryman, as he attempts to complete the final delivery for his financially troubled employer. Along the way he’ll meet dozens of strange characters and make a few new friends to help him overcome the obstacles in his path.



Terminator Salvation

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Raw Thrills

From the developers of the smash hit Terminator Salvation™ comes an equally thrilling and action packed arcade shooter: Terminator 32”.
Terminator 32” has the same Hi-Def graphics and In-Your-Face action as the 42” version, but it is smaller and more transportable, and features fixed rifles for improved control over game play. Terminator 32” is perfect for bars, arcades, movie theaters and other small locations.

Based on the Hit Movie!

Play Mechanix’s newest arcade shooter is based on one of the all-time best-selling Sci-Fi franchises – Terminator. Terminator Salvation™ is sure to be a smash hit with arcade players and fans, capturing all of the thrills and excitement of the mega-hit movie and then some. No expense was spared in designing a cabinet that captures the essence that is Terminator Salvation™. Glowing neon rifle holders and a replica T-600 marquee topper with … Read More »



Go Gimbal Go

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Gimbal Lock Studios

Go Gimbal Go is a challenging 2D platformer starring Gimbal, a hero from the stars out to save children enslaved from the evil robot King Commandroid. Using Gimbal’s turbo speeds and stretching Grabber arm abilities, he races across rainbow lines, dodging enemies and obstacles to reach the end before time runs out. It won’t be easy, though–King Commandroid has sent his nefarious crew to stop Gimbal at all costs.

Featuring high-speed gameplay, physic bending jumps, and countless secret paths, Gimbal races through 24 levels all designed for difficulty and replayability. Discover hidden presents to unveil collectible outfits and post fast times to win medals. The children of Rainbow Island need your rescuing, and Gimbal is ready to go!!



Telepath Tactics

Posted on September 6th, by IGDA Chicago in Chicago Game. 1 Comment

by Sinister Design

Telepath Tactics is a multiplayer turn-based tactics game set in the world of Telepath RPG. Who is the greatest tactician of them all? Grab your friends, assemble an army, and find out!



Hero Mages

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by D20 Studios

Hero Mages is a free online game where players command a band of mighty heroes fighting to control the fate of Papillion. Equipped with traditional board game elements -a set of dice and a hand of cards representing magical spells- players must leverage skill, luck, and social politics to emerge victorious in this exciting battle of turn-based strategy that can be played from any Flash enabled web browser.



Polymer

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Whitaker Blackall

Polymer is a strategic shape-creating game that combines the logic of Rubik’s Cube, the sliding mechanism of Chuzzle, and the creativity of Lego.



Word Off!

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Toy Studio

Word Off! is a competitive word game where you exchange words, claim territory on the game board and rack up points to crush your friends with your superior vocabulary skills.

Being smart and literate is awesome.

What makes Word Off! different from other word games? Love. Our scientists have found a way to compress that tricky emotion down to pressures equal to the core of a dying star. Then we crammed it, big “L” first, into this game.

While playing Word Off! you may experience revelation, rage, and reticence. Also, those emotions are worth a lot of points if you can get them down on the board.



Reign of Thunder

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Day 1

Reign of Thunder™ is a free-to-play fast paced multi-player action oriented Mech combat game currently slated for the PC. The game features deep customization options allowing players to create and customize Mechs to match their play style, choosing from thousands of weapon, shield, and gadget combinations. Players can also join factions and form clans to support community engagement and team play.



Wreckateer

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Iron Galaxy

Wreckateer uses Kinect for Xbox 360 to put you in control of a massive castle-wrecking ballista. With the help of Wreck and Tinker, travel the land and destroy sixty goblin-infested castles using six magical projectiles. Aim and fire each shot and then control it in mid-air, motion-activating special powers and guiding them toward their target. Utilize an arsenal of Flying, Explosive, Splitting, and rocketing Speed shots to explore the infinite ways you can wreak havoc with Wreckateer’s fully-dynamic destruction.



Octodad: Dadliest Catch

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Young Horses

Octodad: Dadliest Catch is the sequel to the splash hit, Octodad! This time, our cephaloprotagonist has gotten himself in a bind between his wife’s mounting mistrust, and a disastrous trip to the local aquarium! Are you dad enough to control the titular octopus father as he strives to hide his nautical nature from his family while keeping his tangled tentacles intact?



Delve Deeper

Posted on September 6th, by IGDA Chicago in Chicago Game. No Comments

by Lunar Giant

Take command of five Dwarf adventurers as they dive into long-abandoned mines to search for incredible wealth, lost treasures, dangerous monsters and bragging rights at the drinking hall. Be wary though, up to four teams set forth at once, and your greatest obstacle may be a fellow Dwarf with a different colored hat!

Delve Deeper is an Adventure/Strategy game which pits you against monsters as you and up to three rival teams build an ever-changing dungeon map and compete to pilfer its loot as quickly as possible.



Chicago’s “Meet the Press” Event

Posted on September 6th, by IGDA Chicago in Featured, Games Press. No Comments

In full video form for your viewing pleasure.



Chicago Game Jam

Posted on September 6th, by IGDA Chicago in Events, Featured. No Comments

Today I’m happy to announce the second annual Chicago Game Jam, scheduled from September 28-30 at The Nerdery. Last year’s event saw groups competing throughout the weekend to produce innovative games based around the theme of “Chaos Theory.” One of those teams has since gone on to make the critically acclaimed mobile game Organ Trail. Another, Team Sweet, continues to work together on designing games.

I cannot stress enough the comradery and promise for opportunity that you will experience at this event. Game jams are the embodiment of what IGDA Chicago stands for: bringing people together to improve the craft of game development and foster a community of inspiration.

Whether you’ve participated in 20 game jams or none, you are welcome to sign up and join us for what will be another exciting weekend of fun, inspiration, and game development.

Thank you,
Jay Margalus
Chair, IGDA Chicago



Chicago Summer of Arcade

Posted on August 29th, by IGDA Chicago in Events, Featured. No Comments

Edit (9/14): We are proud to announce that Epic Games will be sponsoring this event!  Food and drinks will be provided free of charge.

I’m happy to announce our first paid event, “Chicago Summer of Arcade,” featuring Dave Lang of Iron Galaxy and Josh Tsui of Robomodo.

Information

Dave Lang, CEO of Iron Galaxy.
Josh Tsui, President and co-founder of Robomodo.

Downloadable products are the future of the games industry; from the rise of platforms like Steam to console download services like XBOX Live Arcade (XBLA) and Playstation Network (PSN), the method by which we distribute games has changed dramatically in only a handful of years. Between July 18th and August 15th this summer, five lucky downloadable titles were included in an XBLA promotion called the XBOX Live Summer of Arcade. Those games were Tony Hawk’s Pro Skater HD, Wreckateer, Dust: An Elysian Tale, Deadlight, … Read More »



8/1/12 Meeting Minutes

Posted on August 22nd, by Heather Decker in General, Meeting Minutes. No Comments

Board of Directors Meeting
1 August, 2012

Meeting called to order at 2:04 CDT and adjourned at 2:36pm CDT.

Board Members in Attendance

Attended by: Jay, Sheri, Neal, and Heather via Skype

Absent board members: Jared

Agenda

To Keep in Mind

Community outreach with local schools, press, investors, other professionals
Paid events, event sponsorships, organization sponsorships
Bringing in a speaker

Old Business

July Power Dinner review
CityBuild
Volunteers Wanted page

Newsletter
Studios list
Schools page

New Business

August Event
Reimbursements
Updates

Jay
Sheri
Heather
Jared
Neal

Meeting Notes

July Power Dinner

It overall went well
We will work to increase communication with studios

CityBuild

Neal will take point on CityBuild and get the ball rolling

Volunteers Wanted page

Continue to reach out for volunteers to help with chapter tasks

August Event

Focus on September events

Sponsors

Jay is working with Jared on seeking sponsors

Reimbursements for Chapter Expenses

Must be within 60 days

Updates

Jay

“get the most out of your game jam” panel

Heather

Educator/Studio dinner

Sheri

Organizing volunteers for GGJ

Neal

Future Tutorials – could leverage Code Academy classrooms

Motion Summary

Motion to approve the changes to the reimbursement … Read More »



Two New Videos Posted

Posted on August 4th, by IGDA Chicago in Events, General. No Comments

We recently posted two new videos from our events on the IGDA Chicago YouTube Channel.  Go watch “You’ve Graduated, Now What” and our recent “Meet the Press” videos (and many more) right now!



7/11/12 Meeting Minutes

Posted on July 19th, by Heather Decker in General, Meeting Minutes. No Comments

Board of Directors Meeting
11 July, 2012

Meeting called to order at 2:02pm CDT and adjourned at 2:23pm CDT.

Board Members in Attendance

Attended by: Sheri, Jay, Neal, and Heather via Skype

Absent board members: Jared

Agenda

To Keep in Mind

Community outreach with local schools, press, investors, other professionals
Paid events
Paid sponsored “recommended professionals” page
Bringing in a speaker

Old Business

Techweek

Post-mortem

Volunteers

Newsletter
Studios list

New Business

July Power Dinner
July Event (Meet The Press)
Chitag?
Apprenticeships
Investors Page?
Updates

Jay
Sheri
Heather
Jared
Neal

Meeting Notes

Volunteers: we’re tracking them in a list of people who have volunteered and what for, and another list to track projects they are assigned to.

July Power Dinner

Start getting involvement with planning events
Engaging outside the core game dev community
Techweek postmortem
Talk about getting active in ChiTAG

Jay is going to the Nerdery next week, all welcome to attend, too.

Neal is partnering with Citybuild, which organizes benefit concerts, coming to Chicago in August or Sept.

Interested in partnering with IGDA
High profile performers, events and activities
Want … Read More »



Post-mortem: IGDA Chicago + Techweek Gaming Lounge

Posted on July 17th, by IGDA Chicago in Events, General. 3 comments

On April 12 I sent out a message on the IGDA Chicago Facebook group: “Wouldn’t it be neat if we held the 2nd annual IGDA/ICG ‘Chicago Games Showcase’ at Chicago Tech Week? Can anyone help get us in the door?” Three weeks later we were in, and thus began two months of non-stop Techweek work during most of my free waking hours.

This writeup isn’t just a post-mortem of the IGDA Chicago’s Techweek Gaming Lounge, but of everything leading up to it. That includes analysis of our communication with our studios, organization of the event, press we did for the event, execution of the Gaming Lounge, and much more. But before I continue, I want to emphasize two things:

Overall, I consider the IGDA Chicago Gaming Lounge at Techweek a great achievement of the new IGDA Chicago Board. Bringing together 15 studios … Read More »



6/6/12 Meeting Minutes

Posted on June 21st, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
6 June, 2012

Meeting called to order at 2:02pm CDT and adjourned at 2:41pm CDT.

Board Members in Attendance

Attended by: Jared, Sheri, Jay, and Heather via Skype

Absent board members: Neal

Agenda

To Keep In Mind

Community outreach with local schools, press, investors, other professionals
Paid events
Paid sponsored “recommended professionals” page
Bringing in a speaker

Old Business

Techweek

Banner
Panels
Equipment/Furniture
Room setup

Getting More Help

Volunteers for Techweek
Volunteers for securing space

New Business

Game Jam in October?
Money procedures
Updates

Sheri
Heather
Jared
Neal

Meeting Notes

Techweek

IGDA Chicago banner is printed, will be delivered to Jared
Neal is taking care of securing furniture and sponsorship
Heather will make a Google Doc for volunteer info.
Potential mixer at the The Emporium (Jared is working on it.)

Finance policy

Forms for board approval.
Use of funds: event expenses, any other expenses must be approved by the board.
Google spreadsheet for expense-tracking.
Create a yearly budget in the fall for the upcoming year.
Jay will be giving everyone full access to the info at … Read More »



IGDA Chicago Gaming Lounge Profiler – Day 1, “Reign of Thunder”

Posted on June 16th, by IGDA Chicago in Events. No Comments

Following up their recent release of F.3.A.R., Day 1 is going back to its MechAssault roots with its newest game Reign of Thunder, a free-to-play mech shooter. We haven’t seen a mech title around in a while so the promise in bringing the game style back, plus running it as an F2P venture, are an exciting mixture that I can’t wait to see.

Day 1 has also been a constant contributor to the Chicago games community, from co-hosting Chicago Industry Nights to offering their advice and resources to the IGDA Chicago.

Come see Day 1 and Reign of Thunder at the IGDA Chicago & Techweek Gaming Lounge from June 22-25. More information here.

Press Release:

Day 1 Studios is a leading independent developer dedicated to the craft of creating revolutionary, interactive entertainment.

Day 1 Studios was founded in 2001. Led by FASA … Read More »



IGDA Chicago Gaming Lounge Profiler – Iron Galaxy, “Wreckateer”

Posted on June 13th, by IGDA Chicago in Events. No Comments

Iron Galaxy, a Chicago studio with a lot of hefty title development work under its belt (Street Fighter III: Third Strike Online Edition, co-developed Kinect Space Pop, co-developed YDJK for Xbox360, PS3, Wii, and more), are releasing their first original IP this summer named Wreckateer.

I’ve played Wreckateer, and I really enjoyed the game (the again, who doesn’t enjoy destroying castles?). I’ve seen people compare it to Angry Birds, and while the comparison may be apt in the way of core mechanics (that have existed well before Angry Birds was a game), I actually had much more fun playing Wreckateer.

Wreckateer is also in Microsoft’s “Summer of Arcade” with another Chicago game showing at Techweek, Tony Hawk Pro Skater HD.

Come see Iron Galaxy and Wreckateer at the IGDA Chicago & Techweek Gaming Lounge from June 22-25. More information here.

For more … Read More »



IGDA Chicago Gaming Lounge Profiler – Toy Studio, “Word Off!”

Posted on June 11th, by IGDA Chicago in Events. No Comments

Toy Studio and their new game “Word Off!” do some pretty inspiring things with new HTML5 standards.  From a technical standpoint, I’ve been incredibly impressed with what they’ve done.  From a game’s standpoint, “Word Off!” is an extremely fun new take on word game mechanics.

You may also know Toy Studio from their hosting of the first annual “Chicago Game Jam.” Overall, these guys run a really exciting new company doing a lot of cool things in Chicago.

Come see Toy Studio and “Word Off!” at the IGDA Chicago & Techweek Gaming Lounge from June 22-25.  More information here.

Press Release:

Word Off! is a competitive word game with strategy elements by Toy Studio. You’ll need to plan a strategy carefully within 15 turns. Spell incredible words to gain the most points and territory on the board or strategically expand your reach to … Read More »



IGDA Chicago & Techweek Gaming Lounge Announcement

Posted on June 1st, by IGDA Chicago in Events. 9 comments

Get a .doc version of this press release

Over fifty video game companies are located in and around Chicago making hits like Mortal Kombat, Tony Hawk, and (believe it) Big Buck Hunter, as well as acclaimed indie games like Delve Deeper, Octodad, and Organ Trail.  On top of that, the social/mobile games market is exploding in our city with hits like Word Off! and Polymer breaking into the top of the charts.  This summer alone, Chicago will see the release of Tony Hawk Pro Skater HD, Wreckateer, Reign of Thunder, Organ Trail, Delve Deeper 2 , and many more games.

Yet few in Chicago know about its growing games industry — even those in the broader tech industry.

Last year, IGDA Chicago (with Indie City Games) hosted the first annual “Chicago Games Showcase,” attracting over 100 attendees and 15 studios for a day … Read More »



You’ve Graduated: Now What?

Posted on May 23rd, by Heather Decker in Events, Featured. No Comments

You’ve Graduated: Now What? is a how-to session on launching a career in the game development industry. A selection of three local industry experts will be sharing their own personal tips and advice, followed by an open audience Q&A.

Speakers include Clayton Kisko (Senior Level Designer at Robomodo,) Sheri Rubin (Founder and CEO of Design Direct Deliver,) and Craig Stern (founder of Sinister Design.) Their full bios are listed below.

Clayton Kisko

Clayton is a Senior Level Designer at Robomodo working on Tony Hawk HD. After graduating from Savannah College of Art and Design, Clayton received his first gig in the game industry working with Robomodo as a Junior Level Designer on Tony Hawk: Ride. Since then Clay has worked as a Level Designer, Game Designer, and Game consultant on peripheral games, Kinect games, console games, mobile games, and XBLA/PSN games.

Sheri Rubin

Sheri Rubin is the … Read More »



IGDA Chicago Board Change

Posted on May 3rd, by IGDA Chicago in General. 1 Comment

I’d first like to start this off by wishing our old Business Development Board Member, Christian Arca, all of the best in NYC.  Christian was key in getting the IGDA Chicago newsletter off the ground and starting off the “Power Lunch” meetings that we’ve been holding downtown on a monthly basis.  We’re going to miss him.

And now I’d like to welcome Jared Steffes to the board!  You can read more about Jared here.

Jared has been helping out at the IGDA Chicago since our reboot, from sitting as a panelist at our events, to the advice he’s offered us throughout our startup process.  We look forward to the ideas, experience, and relationships that Jared will bring to the table.  I’m sure you’ll be hearing from him soon!



Indie Game: The Movie Event Summary

Posted on May 3rd, by Heather Decker in Events. No Comments

Last month, Chicago enjoyed a special screening of Indie Game: The Movie at the Music Box Theatre. The film’s creators, Lisanne Pajot and James Swirsky, were delighted at the fantastic turnout our community showed them, which happened to be the largest single screening of the movie to date! Thank you so much to everyone who attended! Additionally, a special thanks is in order for our friend Philip Tibitoski, a local developer who made this screening possible by reaching out to Lisanne and James.

After the movie, attendees gathered at Guthrie’s Tavern, with an opportunity to converse more with Lisanne and James, who were pleased with all of the wonderful feedback everyone had. Similar to the screening, the afterparty boasted an impressive turnout. Literally all areas of the venue were packed with developers! We’re very appreciative of Guthrie’s for all of the … Read More »



5/2/12 Meeting Minutes

Posted on May 2nd, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
2 May, 2012

Meeting called to order at 2:16pm CST and adjourned at 2:57pm CST.

Board Members in Attendance

Attended by Jay, Sheri, Neal, and Heather via Skype

Agenda

Christian’s Resignation
Vacant Board Seat
Chapter Direction Progress
Techweek
May Panel
Next Physical Meeting
Upcoming Tasks

Motion Summary

Motion to declare Christian’s board seat as vacant — Unanimously Approved.

Motion to approach a new board member for Biz Dev — Unanimously Approved.

Next Monthly Meeting

Wednesday, June 6th, 2o12 at 2pm via Skype.



Indie Game: The Movie Happenings

Posted on April 11th, by Heather Decker in Events, Featured. No Comments

While we’ll normally hold an evening event every third Wednesday of the month, this month we’re getting together a day early for a special treat!

IGDA Chicago is looking forward to co-hosting a showing of Indie Game: The Movie (with directors in attendance) at 7pm on April 17th at the Music Box Theatre. Use the promotional code IGDACHICAGO for a $3 discount off admission.

Following the movie, be sure to drop by our Indie Game: The Movie Afterparty, starting at 9pm  at Guthrie’s Tavern and enjoy the company of both your fellow Chicago game developers and the creators of the film.

We’ll be looking forward to seeing you there! 🙂

As always, be sure to check the Chicago Events calendar for more exciting game development events happening this month!



4/4/12 Meeting Minutes

Posted on April 4th, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
4 April, 2012

Meeting called to order at 6:05PM CST and adjourned at 6:36PM CST.

Board Members in Attendance

Attended by Neal, Jay, Sheri, and Heather via Skype

Agenda

Indie Game: The Movie event details
C2E2
Chartering Status
Future Events
Newsletter
Meeting Time

Motion Summary

Motion to revise the weekly call time — Unanimously Approved.

Next Monthly Meeting

Wednesday, May 2nd, 2o12 at 2pm via Skype.



Summary: Post-GDC Meetup

Posted on April 4th, by Heather Decker in Events. 1 Comment

Recently, many of us gathered downtown for IGDA Chicago’s Post-GDC Meetup at Day 1 Studios, for a roundtable on March conferences. As suspected, GDC was the most frequented of events last month, and everyone had a great deal to exchange!

Retaining Wisdom

One of the top areas of discussion was retaining knowledge from GDC. Some attendees pointed out that the GDC Vault was highly useful. Instead of taking notes during the sessions, they would focus on the content, then revisit the video at a later date to further absorb the talk. An attending student mentioned Columbia’s Twitter hashtag, which was intended to act as a sort of communal journal for the group. Live-tweeting from sessions has certainly become a more active tradition in recent years, a gesture appreciated by both conference-goers and those following from home.

Meeting New People

As GDC is an enormous … Read More »



Indie Game: The Movie – Chicago Visit!

Posted on March 12th, by IGDA Chicago in Events, Featured. 1 Comment

IGDA Chicago will be co-hosting a showing of Indie Game: The Movie with its producers/directors James and Lisanne.  For those of you who still haven’t signed up, now’s a good time! We’ve also been provided with a discount code for all IGDA Chicago members (IGDACHICAGO) that’ll get you $3.00 off the entrance fee.

Stay tuned for more details, as we’ll be helping organize an after show get-together where you’ll get to meet and speak with James and Lisanne.

Indie Game: The Movie Official Trailer from IndieGame: The Movie on Vimeo.



Going to GDC?

Posted on February 24th, by Heather Decker in Events. No Comments

If you’re going to GDC, be sure to stop by IGDA Chicago’s Community Hour!

On Wednesday, March 7th from 11am-12pm, I’ll be at the IGDA booth at GDC, rallying up excitement for Chicago, spreading the word about how awesome our chapter is, and basking in the warmth of everyone who joins me there. I’m hoping to see a whole lot of Chicago love, so mark this on your calendar as the official IGDA Chicago meetup at GDC. What better way to express how magnificent Chicago is than by amassing our glorious community for all to see?

Also worth noting, the big IGDA Party 2012 will be on Tuesday, March 6th from 6-10pm. The venue is 21+, so I’d recommend bringing your ID. Members and non-members alike can attend simply by registering!

Safe travels to all! I’ll be looking forward to seeing you in … Read More »



More Chicago Events: February

Posted on February 23rd, by Heather Decker in Events. No Comments

Many great groups are putting on events this month in Chicago! Have you heard?

Kinect Workshop Hackathon Extravaganza
Thursday, February 23nd, 2012
7pm – 11pm
Join Indie City Games at Toy Studio, with Ross Gerbasi of 15letters, as they explore a native extension for Adobe AIR that allows easy interfacing with the Kinect hardware.

Industry Night: West Loop
Tuesday, February 28th, 2012
6:30pm – 11:30pm
This month’s Industry Night is happening downtown, at Holiday Grill & Bar. Since it’s the last Industry Night before GDC, join everyone in discussing all things related to GDC!
General Industry Night guidelines: open to all Chicago Game Developers, no recruiting.

 

Looking ahead, IGDA Chicago will be holding a Post-GDC Meetup on March 21st at 7pm. We’re hoping to see you there!

In the mean time, enjoy the above events, put on by some of our great friends in Chicago!



2/1/12 Meeting Minutes

Posted on February 19th, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
1 February, 2012

Meeting called to order at 6PM CST and adjourned at 6:44PM CST.

Board Members in Attendance

Sheri, Neal, Christian, Jay, and Heather in attendance via Skype.

Agenda

Approval of Minutes
Global Game Jam Play Party
Newsletter
Sponsorships
Chartering Status
March Meeting
IGDA Lunches

Motion Summary

1/22 Meeting Minutes approved

Motion to approve revised IGDA Chicago Bylaws— Unanimously approved

Next Meeting

To be rescheduled, to accommodate for GDC.



Summary: GGJ Play Party

Posted on February 17th, by Heather Decker in Events. No Comments

On Wednesday, February 15th, 2012, we held our first annual Global Game Jam Play Party. Our intent was to get everyone together to play the products of the GGJ and socialize. Overall, it was a great success!

Five of the teams from the DePaul Jam site were present with their projects: Team Jam, Emotionally Unavailable, Godbros, Backyard Origami Club, and Sharks, Rockets, and Dinosaurs. They were all more than happy to share and discuss their work, which was an excellent experience. Not only did we get to play the games, but we were personally introduced to them by the very people who crafted them in that hectic 48-hour window of time!

There were so many great conversations going on throughout the event and so many awesome people. Chicago’s game development community is truly inspirational!

Thank you, DePaul University, for hosting the event, and … Read More »



GGJ Play Party TONIGHT!

Posted on February 15th, by IGDA Chicago in Events. 2 comments

Details here.

We’ll be playing Global Game Jam games and rating them.  Here are some links to get it kicked off:

DePaul University Games
Flashpoint Games
Bradley University Games
Elmhurst College Games

Some of the DePaul GGJ teams will be in attendance, as well:

God Bros – B’ak’tun
Backyard Origami Club – What Goes Around
Team Jam – The Trial

For a full list of the games made during the GGJ, head over to this link.



Post-GDC Event

Posted on February 6th, by Heather Decker in Events, Featured. 1 Comment

Looking ahead to March, IGDA Chicago will be holding a Post-GDC event, in which everyone can get together and share the knowledge they gained from attending conferences such as GDC and SXSW!

If you’re planning on attending one of these upcoming conferences, be sure to take plenty of notes. On March 21st at 7pm, we’ll all assemble and share what we’ve learned, for the benefit of our local community.

Didn’t make it to GDC? You can still glean some insights from those who did.

Went to GDC, but had to make some tough decisions between great talks in the same time slot? Perhaps another developer has captured the details and can share!

Whatever the case may be, this should prove to be a great conclusion to a month featuring huge conferences. Safe travels and happy note-taking!



GGJ Play Party 2012

Posted on February 3rd, by Heather Decker in Events. No Comments

As previously mentioned, this month’s event is a highly interactive look at the projects that emerged from Global Game Jam 2012! Join us at DePaul on February 15th from 7-9pm, where we’ll be playing and rating the jam games, as well as socializing and generally having a good time.

Feel free to head on over to GGJ Play Party 2012 on Meetup and let us know if you’re attending.

We look forward to seeing you there! 🙂



New Events Added to the Chicago Games Calendar

Posted on February 1st, by IGDA Chicago in Events. No Comments

Mark them on your calendar!  IGDA Chicago is aiming to hold at least one event every third Wednesday of each month, starting this month.  See our calendar for more information.



GGJ12 Follow-Up

Posted on January 30th, by Heather Decker in Events. 1 Comment

Global Game Jam 2012 concluded last weekend, a world-wide annual event in which jammers come together to rapidly make games within a common set of constraints and specified theme, over a 48-hour period.

This year, there were 10,684 participants registered from 242 official Jam Sites across 47 countries, who created approximately 2,320 game projects.

In Chicago, DePaul University ran a Jam Site for the annual DePaul Game Jam. You can check out pictures and video on their site, as well as the game projects that were created!

IGDA Chicago and DePaul are gearing up for a post-GGJ event in February, during which attendees can play the 2012 jam games and socialize! Stay tuned for details 🙂



1/22/12 Meeting Minutes

Posted on January 23rd, by Heather Decker in Meeting Minutes. No Comments

Board of Directors Meeting
22 January, 2012

Meeting called to order 12:00 PM CST and closed 2:59 PM CST

Board Members in Attendance

Sheri Rubin, Neal Sales-Griffin, Jay Margalus, Heather Decker-Davis

Conferenced with Christian Arca via telephone for Motions

Agenda

Board of Director Roles
Bylaws for IGDA Chicago
Other Chapter Charter Docs
Plan for Bank Account
Account Access
Mailing List
Events
Communication Plan
Promotion/Sponsorship
Voting
Misc

Motion Summary

Motion to appoint Jay as Chair, Heather as Secretary, Sheri as Treasurer, Neal as Multimedia Developer, and Christian as Biz Dev — Unanimously approved

Motion to amend IGDA Chicago Bylaws accordingly — Unanimously approved

Motion for proposed IGDA Chicago bank account — Unanimously approved

Next Meeting

To be held February 1st, 2012 at 6:00pm CST via Skype.



The New IGDA Chicago Board

Posted on January 23rd, by IGDA Chicago in Elections. 2 comments

(originally posted on Built in Chicago)

Today, after an official election and a lot of work, IGDA Chicago can proudly announce its official formalization with elected board positions. There’s a story behind this, though; it didn’t happen overnight.

A little over 2 years ago the dream of a new IGDA Chicago began with Neal Sales-Griffin. After Neal: Heather Decker-Davis, Jay Margalus, Sheri Rubin, and now Christian Arca. Here we are.

The IGDA Chicago board is comprised of entrepreneurs, developers, teachers, industry professionals, and combinations of all of the above. People passionate about Chicago, about games, and about the individuals at the intersect of both of those communities. An organization as diverse as the group it represents.

After over a year of successful events — from the Chicago Games Showcase to guest speakers Eugene Jarvis and Ian Schreiber — our organization of game industry professionals … Read More »



Global Game Jam 2012

Posted on January 19th, by Heather Decker in Events. No Comments

The Global Game Jam is a world-wide event in which participants are given a theme and challenged to creating a game over 48 hours. For 2012, it will be taking place from January 27-29th.

For more information, please see check out the official Global Game Jam site.

There are many available sites if you’re interested in participating! DePaul is a GGJ site, one of three sites total in Illinois.

Interested in helping out? DePaul’s Global Game Jam could use volunteers to drop by and mentor participants a bit, particularly designers or producers. Please contact us if you’re interested in helping out January 27th or 28th! Email: info [at] igdachicago.com

Last but not least, we’ll soon be announcing details about our Global Game Jam Play Party, where you can check out the local games produced during the GGJ! Stay tuned 🙂



Day 1 Affected – Check Your Emails!

Posted on January 2nd, by IGDA Chicago in Uncategorized. 3 comments

Hi all,

If you were affected in the Day 1 layoffs and agreed to be on the list given out by Day 1 please check your inboxes and spam folders. I just sent an email from sheri@designdirectdeliver.com detailing some additional global/local support that came in and could share now that I could email you all directly.

If you believe you were on that list, and you released your email, but don’t see an email please reach out to me directly at sheri@designdirectdeliver.com.

Stay awesome!
Sheri



IGDA Chicago Board of Director Election Results

Posted on December 27th, by IGDA Chicago in Uncategorized. 2 comments

Hello IGDA Chicago,

We did it!

We’ve successfully completed our first official IGDA Chicago Chapter Board of Director elections. Voting closed December 26th, 2011, and the newly elected officers will take office on January 1st, 2011. The elected officers are (listed alphabetically by last name):

Christian Arca
Heather M Decker-Davis
Jay Margalus
Sheri Rubin
Neal Sales-Griffin

Congratulations to our new Board of Director members!

For the stat lovers of the chapter here’s some visual displays of the results (click to see larger):

Now that elections are over, the new board of directors will work together to appoint a chair (and other officers) sometime in the next few weeks. This chair will serve as the Chapter’s main liaison to IGDA central.

Thanks to Andrew Leaf who worked the backend and verified the results and membership of voters.

Double-thanks to those of you who stepped up and voted!

If you have any questions for the … Read More »



More Help For Day 1 Affected

Posted on December 21st, by IGDA Chicago in Uncategorized. 1 Comment

Hi All,

I’m supposed to be getting the contact list from Day 1 from those who agreed to have their info given out. I’ll be using that list to send you all some offers of help that can’t go up on the blog or in the Facebook group.

If you are affected in the Day 1 layoffs and you did not agree to be on the list but you would like more info on the previous offers of help posted on here as well as what I’ve gotten from friends and colleagues throughout the industry please email me at sheri@designdirectdeliver.com.

If you’re reading this and you weren’t affected but know someone who was please make sure they see are posts and feel free to have them contact me ASAP.

Stay Awesome!
Sheri



IGDA Chicago 2011 BoD Elections Continue

Posted on December 17th, by IGDA Chicago in Uncategorized. 2 comments

The elections continue. They end on December 26th. Voting is underway!

What you need to know about voting:

Elections for the IGDA Chicago Board of Directors are underway (they started December 12th). We have 7 nominees running for 5 seats. We presented to you the candidates for the IGDA Chicago BoD  so you can review who it is that has stepped up and is asking for your vote to let them help run IGDA Chicago.

Learn more about the candidates at http://igdachicago.com/igda-chicago-board-of-director-elections-2011-candidates/

Rules:
– Any paid member with a core, hardship or lifetime membership as of 12/1 is eligible to vote. Student and free members are not eligible.
– Vote for up to 5 seats. You may vote for fewer, but you may only cast one vote for up to 5 seats.
– Once you vote, you cannot vote again
– Duplicate votes will forfeit all votes, and … Read More »


IGDA Chicago 2011 Elections Have Begun

Posted on December 12th, by IGDA Chicago in Uncategorized. 3 comments

The elections have started. They end on December 26th. Voting is underway!

My crack team (Andrew and I) were able to take the list of emails/names given to us by IGDA and figure out to the best of our abilities who was a full member. Then anyone whose account was shown to be a Full paid member was placed on a list for voting.

What you need to know about voting:

Elections for the IGDA Chicago Board of Directors are underway (started December 12th). We have 7 nominees running for 5 seats. We presented to you the candidates for the IGDA Chicago BoD  so you can review who it is that has stepped up and is asking for your vote to let them help run IGDA Chicago.

Learn more about the candidates at http://igdachicago.com/igda-chicago-board-of-director-elections-2011-candidates/

Rules:
– Any paid member with a core, hardship or lifetime membership … Read More »


IGDA Chicago Board of Director Elections – 2011 Candidates

Posted on December 11th, by IGDA Chicago in Elections, General. 6 comments

Hi All,

Elections for the IGDA Chicago Board of Directors are about to get underway (December 12th). We have 7 nominees running for 5 seats. We present to you the candidates for the IGDA Chicago BoD below so you can review who it is that has stepped up and is asking for your vote to let them help run IGDA Chicago.

If you are a paid IGDA core member please keep an eye on your inboxes tomorrow for your link to vote.

Stay awesome!
Sheri

——————————-

(The following are presented in alphabetical order by last name.)

Christian Arca:

For the past 4 years the one constant in my life has been the game industry. I began at Agora Games in Troy, NY where I worked with amazing people in a small team. As time passed Agora grew and so did the industry. Soon enough I wasn’t just working … Read More »


Holiday Charity

Posted on December 7th, by Heather Decker in Events. No Comments

In the spirit of the holiday season, Chicago Industry Night and IGDA Chicago will be collecting donations for the Children’s Memorial Hospital at the Chicago Game Dev Holiday Mixer!

Attendees may contribute donations of cash or non-violent toys and games at the event (e.g. Play-doh, Story Cubes, Simon, Little Big Planet.) All gift items must be new and unwrapped.

Additional details and suggestions are available on the Wish List page of the Children’s Memorial Hospital.

We’re excited to bring everyone together for some good-spirited holiday cheer this month and it will be amazingly awesome to extend our collective good will back into the community!


IGDA Chicago Jobs Board

Posted on December 6th, by IGDA Chicago in General. No Comments

After some deliberation on how to best go about it, I’ve finally finished building the IGDA Chicago job board. If you’re a Chicago games company and have any current job openings, please take the time to visit the site and post them up; it should only take about 2 minutes total.

Also, the job board is in its infancy, so please let me know if you have any suggestions on how to make it better.


2 – 2 – 2

Posted on December 5th, by IGDA Chicago in Uncategorized. No Comments

Hi All,

Another update as we work to help all those looking for work this time of year in a 2-2-2 fashion:

2 Recruiters:

I contacted several of my recruiting friends and colleagues and we’ve already gotten some responses. Besides Carrie from EA, Mary-Margaret Network and Liquid Red Recruiting have stepped up to try and help those who are affected.

Mary-Margaret Network: Your best bet is to send an email (with your resume preferably) jobs@mary-margaret.com as well as check their current job board for current openings at www.mary-margaret.com. Per Mary-Margaret: “The hardest question is always going to be, “are you willing to relocate.”  It’s not mandatory but it sure does widen the options!”

Liquid Red Recruiting: One of the founders, Norma Crippen, said you can reach out to her directly at norma@liquidredrecruiting.com.

For both of them tell them Sheri Rubin sent you!

2 Articles:

There was two articles … Read More »


Helping those affected at Day 1 and elsewhere

Posted on December 3rd, by IGDA Chicago in Uncategorized. 2 comments

Hi IGDA Chicago,

As you may have seen in the gaming news Day 1 recently had to lay off a significant portion of one team. In addition to that I’m sure there are plenty of others who have been affected by prior layoffs or are just looking in general. Please keep an eye out on this website for information regarding some of the activities we here are doing to help those affected at Day 1 and elsewhere.

Also, please make sure you join our IGDA Chicago Facebook group  and follow us on Twitter (@IGDAChicago) to keep up on the latest events we’re holding as well as what the community is doing to help out. (Christian Arca from Toy Studio kicked things off with an offer from Toy Studio that was way cool – see the FB group for details.)

Also hoping to keep … Read More »


Chicago Game Dev Holiday Mixer

Posted on December 2nd, by Heather Decker in Events. 1 Comment

Chicago Industry Night and IGDA Chicago are pleased to present a fantastic December event: the Chicago Game Dev Holiday Mixer!

Join us Thursday, December 22nd at Bowman’s Bar and Grill, starting at 6:30pm for fun and festivities!

Please feel free to head over to our Meetup page and let us know if you’ll be attending.


November Events

Posted on November 11th, by Heather Decker in Events. No Comments

IGDA Chicago welcomes guest lecturer, Ian Schreiber, who is joining us for two lectures this month!

The Dark Side of the Game Industry – 7:30 PM Saturday, November 26th, 2011 at Toy Studio.

Game Over! Exit Strategies for Persistent Games – 7:30 PM Monday, November 28th, 2011 at Toy Studio.
(Professional-only)

Please follow the links over to our Meetup pages and let us know you’re attending! We’re looking forward to seeing you!


Call for November Venues

Posted on November 9th, by Heather Decker in Events. No Comments

IGDA Chicago is pleased to announce that Ian Schreiber (game designer, professor, speaker, author, and all around talented individual,) has offered to give two guest lectures in Chicago this month: one for students and one for professionals!

However, November has proven to be a rather tricky month and we’re looking for help from our local community! Do you have an awesome space that you’d love to show off with an IGDA Chicago event? Please contact us at info@igdachicago.com!

Student Event Details

Target Time: 7:30pm November 26th, 2011

This talk will detail the darker side of the game industry, including topics such as unpaid overtime and diversity, which are important issues for students entering the field to be aware of.

Professional Event Details

Target Time: 7:30pm November 28th, 2011

This talk will cover exit strategies for persistent games (such as MMOs, social games.. anything with an active player … Read More »


Chicago Game Jam Games

Posted on November 8th, by IGDA Chicago in Uncategorized. No Comments

Play Firestarter and the some of the other great Chicago Game Jam Games online! Now at the Chicago Game Jam website.



Panel Videos Now Available!

Posted on November 4th, by Heather Decker in Events. No Comments

We’re pleased to announce that the videos for our recent panels are now available on the IGDA Chicago YouTube channel!

Direct links:

Panel on Chicago Game Development
http://www.youtube.com/watch?v=ONQD7tFp6jM

Panel On Business and Self Publishing
http://www.youtube.com/watch?v=2avjhzyRsDE

Thanks again to Columbia College Chicago and Tom Dowd for providing us with the footage!


Chicago Game Jam Updates

Posted on October 22nd, by IGDA Chicago in Events. No Comments

Places to go to stay updated with the Chicago Game Jam:

The Toy Studio Hub
Chicago Game Jam Website
Facebook pictures
Livestream
Twitter #ChiGameJam


IGDA Chicago Board Elections!

Posted on October 22nd, by neal in General. No Comments

With the successful reboot and re-launch of the IGDA’s Chicago chapter well underway, it is time for us to begin the process of electing the IGDA Chicago Board of Directors who will supervise the business, property and affairs of the chapter. Each of these individuals will give their time and energy to move the chapter forward in the direction they feel most represents the will of the membership and the good of the chapter. This process is a key step in proceeding with the official chartering of the Chicago chapter under the IGDA banner.

At this time we would like to open the floor to nominations for seats on the Board.  Please consider your recommendations carefully, since the Directors of the organization are representative of you as the membership.

If you are nominating yourself, please send a short candidate statement to info@igdachicago.com … Read More »


Chicago Game Jam Starts Tomorrow!

Posted on October 20th, by IGDA Chicago in Events. No Comments

The Chicago Game Jam starts tomorrow!!!  We have a little over 40 people signed up to participate, and I’m excited to see every one of you!  I’m also pleased to announce that keynote speaker Eugene Jarvis (of Defender fame) will be in attendance tomorrow, dropping sagely wisdom and whatnot down on all attendees.

For a final schedule, please visit the schedule page of our site.

See you tomorrow!



Chicago Game Jam

Posted on September 12th, by IGDA Chicago in Events. 1 Comment

Behold! A shiny new website for the upcoming Chicago Game Jam.

Sign up now so that you can receive updates when we start getting closer to the launch date (should be late October).


Summary of I Made a Game: Now What?

Posted on September 11th, by Heather Decker in Events. No Comments

I Made a Game: Now What? was an extremely educational panel organized by IGDA Chicago with the intent of covering topics under the umbrella of self-publishing and starting up a game studio. The roster included panelists John Murphy and Kevin Geisler (Young Horses,) Craig Stern (Sinister Design,) George Hufnagl (My Escape,) Jay Margalus (Lunar Giant,) and Kyle Hanson (Hanson Law Group) with moderator Heather Decker-Davis (IGDA Chicago).

Discussion Points

Should I self-publish?

One of the first points brought up was that a self-assessment of the team is in order. Before deciding to self-publish, you really need to establish what exactly your product is, who the target audience is, and details about the budget. The second point was about risks, which are inevitable in any sort of business venture. Be sure to evaluate the risks versus reward and try to strike a sensible balance.

Self-publishing … Read More »


Panelists Announced!

Posted on August 30th, by Heather Decker in Events. No Comments

IGDA Chicago is proud to announce the panelists of the upcoming panel, “I Made a Game: Now What?” The panel is centered around business and self-publishing in the game industry and will be taking place tomorrow at Columbia College!

Panelists

John Murphy (Young Horses)
Kevin Geisler (Young Horses)
Craig Stern (Sinister Design)
George Hufnagl (My Escape)
Jay Margalus (Lunar Giant)
Kyle Hanson (Hanson Law Group)

Check it out on Meetup!


Panel Topic Suggestions

Posted on August 19th, by Heather Decker in Events. No Comments

IGDA Chicago invites you to give us your input for the upcoming panel on business and self-publishing!


I Made a Game: Now What?

Posted on August 18th, by Heather Decker in Events. No Comments

A Panel on Business and Self-Publishing in the Game Industry

Topics including: starting your own game development studio, self-publishing techniques, marketing, business-specific endeavors, etc.

RSVP on the Meetup page!


Summary of the Panel on Chicago Game Development

Posted on August 1st, by Heather Decker in Events. 1 Comment

The Panel on Chicago Game Development was a wonderfully informative event organized by IGDA Chicago, moderated by David Wolinsky, and featuring panelists with a wonderful spectrum of viewpoints and industry experience. Panelists included Jared Steffes, Christian Arca, Mike Bilder, and Ryan Wiemeyer.

Discussion Points

What would you say is unique about developing games in Chicago?

From multiple panelists, the response was that Chicago has a ‘neighborhood feel.’ There was discussion about the unique sense of community in Chicago, camaraderie among Chicago developers, and that people are genuine.

Is there any critical advice you’d give developers who have an interest in starting up their own studios here in Chicago?

One point brought up was that it doesn’t take much anymore. Due to the fact that developers can now self-publish, game development is a sort of ‘indie’s paradise’ these days.

In Chicago in particular, rise of colleges … Read More »


Chicago, Rebuilding with Pizza

Posted on July 26th, by IGDA Chicago in General. 1 Comment

So welcome to Chicago. About four years ago, one of the largest game development houses in our city closed shop, and after that, another followed suit (the former being EA Chicago, the latter Midway Games). A lot of people were laid off, and the Chicago games development community suffered because of it. A few local studios were founded in the aftermath, and this is where the current story of the Chicago games industry begins to pick up.

Read more here.


Panelists and Panel Moderator Announced!

Posted on July 25th, by IGDA Chicago in Events. 1 Comment

Check it on Meetup!

We’re happy to announce our panelists and panel moderator for our upcoming event on “Chicago Game Development.”



Panel on Chicago Game Development

Posted on July 14th, by IGDA Chicago in Events. No Comments

What’s it like working in games in Chicago? What’s the Chicago game development community like? How hard is it to get a job in games dev in Chicago these days? These questions and more at our next event!

More details to come soon on speakers.


Some Videos from the Chicago Games Showcase

Posted on July 14th, by IGDA Chicago in Uncategorized. No Comments

A few months ago, in conjunction with Indie City Games, we held the first successful Chicago Games Showcase. Here’s some video from the event:

Thanks to everyone who came out, and especially to Indie City Games for organizing this event with us!



Upcoming Panel Topics

Posted on July 6th, by Heather Decker in Events. No Comments

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Josh Tsui talks Robomodo

Posted on June 17th, by IGDA Chicago in Events. 1 Comment

The IGDA Chicago is proud to announce an evening at NoiseFloor (308 W Erie St #600, Chicago, IL) with Josh Tsui of Robomodo (Mortal Kombat, Fight Night, Tony Hawk). The mixer/talk starts at 6:30pm on June 23rd; Josh will be discussing the story behind Robomodo and the obstacles he’s had to overcome to date. Light snack food and drinks will be provided.  Meetup.

MORE ABOUT the IGDA

The International Game Developers Association is the largest non-profit membership organization serving individuals who create video games. We bring together developers at conferences, in local chapters and in special interest groups to improve their lives and craft.

MORE ABOUT NOISEFLOOR

At NoiseFloor, we get it. Every sound tells a story.

It might be creating just the right footstep with baking soda and glass to make a video game feel more realistic. … Read More »



IGDA Scrum Certification Class

Posted on May 31st, by IGDA Chicago in General. No Comments

IGDA is hosting a Scrum Certification class in Chicago this Thursday.  Take a look!


Chicago Games Showcase is Tomorrow!

Posted on May 27th, by IGDA Chicago in General. No Comments

Saturday’s almost here, and that means the IGDA Chicago/Indie City Games “Chicago Games Showcase” is upon us!  Here are the details:

ATTENDEES

It costs nothing to attend the Chicago Games Showcase.  Just show up at 12pm, take a seat, and enjoy the show. We’re expecting a full house. We’ll have a 15 minute break around half way through the showcase where everyone can mingle.

PRESS

No press badges are necessary, however, we’d appreciate it if you came and said hello to the organizers when you come in!  We’ll all be wearing name badges, so we’ll be easy to pick out.

DEVELOPERS

Plan to make your presentation about 10 minutes, and be sure to bring your computer with a local copy of your game or project (just in case internet access is spotty.) Also note, the projector in the room uses a vga connection. Depending on attendance, … Read More »


Games Showcase – Call for Chicago Area Developers

Posted on May 9th, by IGDA Chicago in General. 3 comments

IGDA Chicago is co-sponsoring a games showcase with Indie City Games!  This is a great opportunity for game companies and developers to show off what they’re working on, and for journalists and gamers to see some of the newest games in Chicago.

Are you a Chicago-area developer interested in showing off your game (finished or otherwise) at an IGDA/Indie City Games sponsored event?  Contact us at info@igdachicago.com, or fill out our form.


Quick Pic

Posted on May 6th, by IGDA Chicago in Uncategorized. No Comments

From the IGDA Chicago suburban event (with EGS Chicago) at Game Pazzo. We had a great time talking shop!

 



IGDA Chicago Suburban Event

Posted on April 26th, by IGDA Chicago in Uncategorized. No Comments

We’ll be holding our second event, and first suburban event, at the brand new Game Pazzo in Downer’s Grove, IL on Sat April 30 starting at 6pm.  Drop on by for a night of industry talk, gaming, and drinks.  Special thanks to EGS Chicago for co-sponsoring this event with us!  Hope to see you there.



Success! IGDA Chicago Reboot

Posted on April 20th, by IGDA Chicago in General. No Comments

The IGDA Chicago Reboot event went off last night without a hitch at Dave & Buster’s!  We had over 60 people in attendance, from developers to students to educators, and got some great ideas for the next event that we’ll be holding next month.  More details to come soon, but here are some pictures from last night:

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Thanks to everyone who came; we had a really great time, and look forward to working with you/seeing you again.



IGDA Chicago Reboot – Press Release

Posted on April 11th, by IGDA Chicago in General. 1 Comment

 

The International Game Developer’s Association (IGDA) Chicago is back!  We’re rebooting the chapter, and we’re looking for your help!  If you’re a game developer, a student interested in getting into the industry, or a gamer who just wants to talk games with other like-minded people, come check us out.  Join us as we host meet & greets, industry panels, game jams, and even classes.

Our first meetup starts this Tuesday, April 19 at Dave & Busters in Chicago (1030 North Clark, Chicago, IL).  Visit our Meetup group to let us know you’re interested.

Why join the IGDA:

– Participate in local problem-solving, inspirational lectures and chapter run events available throughout the U.S. and Internationally

– Member Only discounts to leading game industry events including the IGDA’s Leadership Forum and IGDA @ GDC and access to special networking roundtables, workshops and receptions

– Access thousands … Read More »



Welcome to IGDA Chicago!

Posted on March 29th, by IGDA Chicago in General. No Comments

Greetings, stranger!  Welcome to the IGDA Chicago’s new website, a place for you to keep up to date on our latest meetups, game jams, and classes.  We’re just getting the chapter off the ground, so please feel free to provide suggestions for what you think would be great event ideas.  If you’re interested in joining or checking us out (doesn’t matter if you’re a game developer, student, or gamer!), visit this link and fill out our quick form (should take less than a minute).






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